Spend ammo to pin enemies in 20-ft area; Will save or be pinned 1 round.
The character can lay down a wall of fire that keeps enemies
suppressed. As a full-round action, the character expends 10
rounds of ammunition to designate a 20-foot-square area. All
enemies in the area must make a Will save (DC 10 + character's
BAB + DEX modifier) or be pinned (cannot move or take actions
other than dropping prone) for 1 round.
Special: Pinned enemies may still drop prone as a free action. Enemies that are prone are immune to this effect. The character must have line of sight to the designated area. This feat requires a weapon with sufficient ammunition (at least 10 rounds remaining).
Benefit
condition: full-round action: designate 20-ft square area
Field
Value
condition
full-round action: designate 20-ft square area
modifier
0
target
suppressive-fire-area
condition: expends 10 rounds of ammunition
Field
Value
condition
expends 10 rounds of ammunition
modifier
-10
target
suppressive-fire-ammo
condition: enemies in area: Will save (DC 10 + BAB + DEX) or pinned for 1 round
Field
Value
condition
enemies in area: Will save (DC 10 + BAB + DEX) or pinned for 1 round