Tactical Positioning
Grant adjacent allies +1 AC vs.
The character coordinates squad positioning to provide covering fire and tactical guidance. As a standard action, the character grants all adjacent allies +1 AC against ranged attacks until the start of the character's next turn.
Rules Reference
| Field | Value |
|---|---|
| Combat Action / Action Type | standard |
| Combat Action / Duration | 1 round |
| Combat Action / Frequency | at-will |
| Combat Action / Uses Per Day | |
| Category | general |
| Runtime / Classification | active-encounter |
| Runtime / Duration | 1 round |
| Runtime / Effect Kind | ac_bonus |
| Runtime / Magnitude | 1 |
| Runtime / Trigger | |
| Runtime / Uses | at-will |
Notes
Combat Action / Effect Script Id: Tactical Positioning
Special: The character must be able to communicate with allies (verbal, hand signals, or comms). Allies must be able to hear or see the character.
Benefit
condition: standard action: all adjacent allies gain +1 AC vs. ranged until start of character's next turn
| Field | Value |
|---|---|
condition | standard action: all adjacent allies gain +1 AC vs. ranged until start of character's next turn |
modifier | 1 |
target | allies-ac-ranged |
Prerequisites
type: character-level
| Field | Value |
|---|---|
value | 3 |