Crushworld Bone

High-gravity-optimised frame: dense bone and anchored stance, immovable in a well, ponderous in the void.

A skeleton engineered for crush-depth. Calcium lattice packed dense, a low centre of mass, and a vestibular set that reads a full gravity well as the baseline the body expects. The trade is mass: in low-g the same density that anchors the frame becomes dead weight, and a crush-boned spacer sinks in water and moves like a loaded cargo handler in null-g.

Rules Reference

FieldValue
Categorymetabolic
ConflictsGENE-VOID-FRAME, GENE-SPAR-FRAMED, GENE-GRIP-LIMB, GENE-FRAIL-CONSTRAINT
Engineering Lineageark-diaspora heavy-world survival programme (Dynar-line)
Point Cost2
Point Directioncost

Notes

Effect Text: +1 CON; +2 to saves vs. knockdown, trip, and forced movement; treat carried weight as one encumbrance step lighter. Move -10 ft and -2 to Athletics checks in low-g or zero-g.

Lore Note: Born of the harsh-necessity survival programmes of the early ark-diaspora, where a colony dropped onto a two-g world had one generation to adapt or fail. The germline stabilised into the Dynar lineage. Helix holds the commercial rights to the refined batch and sells it to belt-miners and hull-riggers who want a frame that will not be moved, though the Vatspire warns buyers destined for station work -- the swim penalty has drowned more than one overconfident recruit.

Trait Id: Crushworld Bone

Mechanical Effects

condition: always

FieldValue
conditionalways
modifier+1
targetCON

condition: always

FieldValue
conditionalways
modifier+2
targetsaves vs knockdown/trip/forced movement

condition: always

FieldValue
conditionalways
modifierone step lighter
targetencumbrance

condition: low-g or zero-g

FieldValue
conditionlow-g or zero-g
modifier-10 ft
targetmove speed

condition: low-g or zero-g

FieldValue
conditionlow-g or zero-g
modifier-2
targetAthletics checks