Chill
Hive sedative narcotic.
Cheap Hive sedative synthesized from industrial depressants and synthetic opioids. Induces deep physical and emotional numbness: -2 Dexterity but +4 Will saves against pain and fear for 3 hours. Crash causes severe lethargy and motor impairment (-3 Dexterity, -2 Constitution) for 6 hours. Each dose requires a DC 12 Fortitude save; on failure the user develops Chill dependency (motor sluggishness, -2 Dexterity when clean). Common in Hive dens where feeling nothing is the point.
Rules Reference
| Field | Value |
|---|---|
| Addiction / Risk | each use |
| Addiction / Save Dc | 12 |
| Addiction / Withdrawal | motor sluggishness; -2 Dexterity when not dosed |
| Category | drug |
| Crash / Constitution Penalty | -2 |
| Crash / Dexterity Penalty | -3 |
| Crash / Duration | 6 hours |
| Effect / Dexterity Penalty | -2 |
| Effect / Duration | 3 hours |
| Effect / Will Save Bonus Fear | 4 |
| Effect / Will Save Bonus Pain | 4 |
| Kadiss Signature | ghost |
| Manufacturer | Hive labs |
| Overdose | respiratory depression; DC 13 Fortitude or unconscious for 1d4 hours |
| Pharmaceutical / Complexity | 1 |
| Pharmaceutical / Fate | craftable-formula |
| Pharmaceutical / Formula Id | FORMULA-DRUG-REC-CHILL |
| Rek Cost | 25 |
| Tech Tier | primitive |
| Weight | 0.05 |