Item

Player reference for weapons, armour, tools, and consumable equipment. 484 entries.

PageSummary
a glitter-world Family Bespoke Kinetic VeilBespoke Family barrier disguised as jewellery; protection as conspicuous consumption.
Anti-Personnel MineSmall pressure-detonation mine built to maim rather than kill: blast direction upward, 4d6 explosive damage in a 3m radius (Reflex DC 14 half), prone on fail, and halved movement for one hour after t…
AntiradAnti-radiation auto-injector.
AntishockEmergency anti-shock stim: adrenaline amplifiers paired with stress-hormone dampeners.
AntitoxBroad-spectrum antitoxin with hepatic boosters.
AntivenomMulti-spectrum antivenom auto-injector loaded with synthetic antibody fragments and phospholipase inhibitors.
Archotech Charge CellProprietary charge cell for archotech particle weapons
Argus AC-7 Personal Comm UnitStandard-issue handheld comm for Core citizens
Argus Citadel-6 Security BarrierArgus flagship security barrier with integrated crowd-control pulse; the corporate guard's edge.
Argus DC-6 Sky-Eye Recon Drone ControllerRestricted recon-drone controller for House agents and Legion scouts
Argus Diagnostic KitDiagnostic suite for system analysis
Argus DK-3 Cipherbreak Decryption KitRestricted decryption suite for legal forensics and recovery
Argus DS-7 Diagnostic ScannerMedical diagnostic scanner; detects hidden injuries, monitors aug-status, and links to the Argus diagnostic database.
Argus DS-9 Deep-Scan Sensor ArrayRestricted long-range / deep-penetration sensor for House agents and Legion signals
Argus EC-3 EMP CannonElectromagnetic pulse cannon; disables electronics and augments in a wide area.
Argus EN-9 Cipher-Gate Encrypted Comm UnitRestricted encrypted comm for House agents and confidential operations
Rad SuitArgus's sealed hazmat and radiological rig; standard issue for hot-zone contractors.
Argus IC-8 ICE-Breaker ModuleRestricted ICE-attack module for licensed deck operators
Argus IR-12 Intrusion RigRestricted lockpick-and-bypass rig extending a cutter-deck
Argus KDS-12 Kinetic Deflector FieldKinetic-specialist deflector field; excels against slug and rail threats, useless against energy.
Argus LB-3 Earwig Listening BugsTen-pack pinhead listening devices with Argus-relay uplink
Life ScannerStandard handheld motion and lifesigns scanner
Argus MC-2 Whisper-Eye Micro-Camera SetTen-pack pinhead covert cameras with Argus-relay uplink
Argus MS-5 Prism Multispectral ScannerMultispectral handheld imager for scout and security work
Argus Neural WhipArgus's reach weapon for riot detail - a current-fed whip that scrambles motor function through the nervous system before the body hits the floor.
Argus OM-4 Ore-Master Material ScannerStandard handheld mineral and material analyser for salvage and prospecting
Argus Ore ScannerAdvanced mineral detection scanner
Argus Power CellRechargeable power cell for Argus specialist weapons
Argus Riot CarapaceArgus's standard corp-security crowd-control rig; the uniform of the internal-security world.
Argus Riot ProdThe shipboard guard's friend - a stout industrial-frame shock prod that drops a man without cracking his skull.
Argus SB-2 Whisper-AMP Signal BoosterPocket amplifier for comms in jammed or edge-coverage zones
Argus SD-4 Sealed-Lock Secure DatapadRestricted biometric datapad for House agents, Legion officers, and corporate counsel
Argus SD-5 Sonic DisruptorSonic disruptor; projects focused infrasound that causes nausea, disorientation, and organ damage.
Argus Shock Maul 2000Argus's spacer-tier answer to a boarding party that won't stand down.
Argus Softweave VestArgus's signature low-profile soft-weave vest; standard issue for in-house corp security.
Argus Stun BatonSecurity-deck standard since the Expansion - crackling enough to drop a rioter, cheap enough to replace when confiscated.
Argus TT-1 Homing Tracker TagsFour covert homing tags for cargo, persons, and surveillance
Argus Watchman Security SMGAn integral-suppressor SMG carried by Argus grid-security and Family estate guards.
ARK-Salvage RelicsArtifacts and technology recovered from derelict ARK ships.
AntiquesRare and valuable artworks, artifacts, and collectibles from across the galaxy.
AshRim dissociative.
Asset Realisation 'Archon' Particle ArmBespoke integrated particle weapon; mounted on powered armour or vehicle hardpoint.
Asset Realisation 'Dawnlance' Beam LanceArchotech-grade beam weapon; the most powerful personal energy weapon in the Core's arsenal.
Asset Realisation 'Eclipse' Particle Lance RifleFull-weight particle lance rifle; maximum range and penetration for the Core's elite fire teams.
Asset Realisation 'Ghost' Coil PistolArchotech-tier silent coil pistol; suppressed electromagnetic signature, smart-linked optics.
Asset Realisation 'Mandate' PPC RiflePrecision particle projector; the marksman's PPC.
Asset Realisation 'Spearpoint' Particle Lance CarbineArchotech-grade particle lance carbine; compact, devastating, power-hungry.
Asset Realisation Aegis Mk.I Core-Grade BarrierPrototype Core-grade barrier; the most powerful personal shield outside of classified AR programs.
Asset Realisation Archon Archotech AutodocArchotech-tier autodoc; the most advanced medical pod in known space.
Asset Realisation Archotech FrameAsset Realisation's prototype-tier powered frame; a single suit can shift a war.
Asset Realisation Deep-Void HardsuitAsset Realisation's deep-void hardsuit; the rig for operations beyond the LaGrange Cores.
Asset Realisation Field PlateAsset Realisation's standard field rig for premium security details; the Core's middleweight apex.
Asset Realisation Fold BladeAsset Realisation's black-catalogue enforcer - a Fold-bathed edge that cuts through plate and the mind beneath it.
Asset Realisation Fold CapacitorPre-charged capacitor for a Fold-resonance projector
Asset Realisation Fold Resonance ProjectorForbidden Fold-tech heavy weapon; channels raw Fold energy into a resonance beam.
Asset Realisation PPC-12 Heavy Particle ProjectorArchotech-tier heavy particle projector; the most powerful man-portable directed energy weapon in the verse.
Asset Realisation Prometheus Regeneration TankRegeneration tank; heals severe injuries, regrows limbs, and reduces aug-strain.
Atmosphere GasesCompressed gases for terraforming, life support, and industrial processes.
AutodocA coffin-sized medical pod with a scanner bed, eight manipulator arms, an anaesthesia rig, and an expert-system diagnostic library compiled from Helix Surgical and Lao Agriculture Bio-Med.
BerserkAdrenaline-synth cocktail that triggers artificial rage state.
BioscannerA palm-sized multi-spectrum scanner that reads heart rate, blood pressure, blood oxygenation, internal trauma, embedded implants, and basic pathogen load through clothing at up to five metres.
Bivouac ShelterA palm-sized canister that, when activated, inflates in thirty seconds into a single-occupancy geodesic shelter.
BlackoutHive dissociative narcotic.
Breaching ChargeShaped demolition charge designed to blow through reinforced doors and light hull plating.
Breaching RamA telescoping hydraulic battering ram with shock-absorbing grips.
BuzzDopamine-norepinephrine flush that eliminates fatigue for a full shift.
Carapace ArmourRigid composite plate armour covering torso and limbs.
ChillHive sedative narcotic.
Cipher DeckA leather case of mechanical cipher-decode tools: substitution slide-rules, frequency-analysis templates, and pattern-matching wheels for breaking pre-digital encryption.
Cipher ModuleA thumb-sized encryption module that slots into a compatible comms unit or data-slate.
Clan 'Bonebreaker' Heavy RailgunClan-built heavy railgun; salvaged rails, brute-force capacitor banks.
Clan 'Cinder' Particle PistolClan-built particle pistol; salvaged miniaturised accelerator, dangerously hot, untraceable.
Clan 'Sunscorch' Particle LanceClan-built particle lance; salvaged accelerator tech, brutal and effective.
Clan Gauss SlugFerrous projectile for gauss rifle acceleration
Clan Warhauler HarnessClan-derived heavy rig built from industrial hauler plating; ugly, heavy, and stops everything the Rim throws at it.
Claymore MineDirectional fragmentation mine: a slab of pre-formed steel balls wrapped in a shaped-charge fill, set on a tripod base.
CleanBroad-spectrum immunological booster loaded with engineered phage-proteins and synthetic antitoxins.
Climbing GearA belt-mounted kit containing magnetic boot soles, retractable pitons, and thirty metres of high-tensile monofilament line.
Cold-Weather ExpdressHeavy insulated expedition overcoat with heating filaments, layered thermal liner, and a sealed collar hood.
Combat DrugsCocktail auto-injector mixing reflex accelerants and pain suppressors.
Combat PlateFull-body heavy plate issued to assault troops and breachers.
Combat WeaveFlexible layered ballistic weave covering torso, shoulders and thighs.
Comms RelayA hardened communications relay that extends local Kadiss-node reach and provides encrypted tactical channels independent of the main grid.
Construction AggregateRegolith, sintered brick, foam-metal billets, and habitat-shell plating for void construction.
Cooling SleeveActive cooling system that dissipates heat from the weapon barrel and power cell.
CosmeceuticalsEngineered topicals, skin biologics, and longevity cosmetics with measurable (if minor) cellular effects.
Counterfeit RekCloned or rolled-back Kadiss-linked rek chips bearing balances that do not exist on the grid.
Covert EarpieceA skin-tone earpiece the size of a coffee bean, paired with a sub-vocal throat microphone the size of a fingernail clipping.
Cryo PodA one-person sarcophagus with a sliding clamshell lid, vapour cooling coils, and a magnetic suspension field.
Data CachesSurvey scans, sensor logs, market research, and academic archives sold as sealed read-only data packets.
Data SlateA slab of hardened glass with a thin bezel and a magnetic inductive stylus.
Datajack ToolsA belt-pouch of hardened interface probes, universal port adapters, and bypass circuits.
Day One 'Martyr's Kiss' Plasma PistolSabotage-grade plasma sidearm; designed to inflict maximum damage regardless of operator safety.
Day One Demolition KitSabotage and demolition equipment
Day One DIY Multi-LauncherImprovised multi-barrel launcher; fires rockets, grenades, or whatever fits the tubes.
Day One GarroteDay One's quiet answer for noise-discipline work.
Day One Knuckle Augment BladeDay One keeps this for the cutpurse who needs a blade when nobody expects a hand.
Day One Last-Sermon Single-Shot PistolA single-shot heavy pistol; the sacrament of a Day One martyr's final sermon.
Day One Lockpick KitLock bypass kit
Day One Mixed Ordnance CrateImprovised mixed-ordnance load for a Day One multi-launcher
Day One Pilgrim Improvised CarbineA hive-bottom improvised carbine assembled by Day One reset-cells from plumbing and prayer.
Debt InstrumentsBearer bonds, IOUs, and promisory notes underwritten by polities, Families, and station authorities.
Desert Survival KitA wrapped bundle containing a heat-reflective outer cloak, an active cooling vest that pulls sweat through evaporative channels, a length of solar-shade netting for camp-building, and a long-rod wate…
Distress BeaconA fist-sized emergency locator that clips to a belt or suit.
Dive SuitReinforced atmospheric dive suit rated to three hundred metres depth in liquid environments.
DreamspiceRim VR-paired hallucinogen.
Drift Armoured ClothingCivilian-grade aramid underlayer; the cheapest legal protection in the Core.
Drift Hostile-Environment HardsuitDrift's deep-field hardsuit for hostile planetary environments; a walking pressure vessel.
Drift Logistics Climbing KitClimbing equipment for orbital operations
Drift Logistics DL-7 RebreatherStandard-issue closed-cycle rebreather for EVA and toxic-atmo work
Drift Logistics Emergency Beacon (Void-Marine Spec)Military-grade distress beacon with encrypted Kadiss uplink
Drift Logistics Emergency Vac-BubbleDeployable transparent dome for emergency vacuum shelter
Drift Logistics EVA Tether with Maglocks100m tether with dual magnetic anchors for EVA and industrial climbing
Drift Logistics Exploration PackPack for 72-hour autonomous survival
Drift Logistics FD-1 Cutter-Deck (Field)Field-grade cutter-deck for prospectors and salvage crews
Drift Logistics Field MultitoolCompact multitool for field technicians
Drift Logistics H2O RecyclerSolar-powered water reclamation for prospectors and survey teams
Drift Logistics Hazmat OverlayerOne-piece sealed overlayer with integrated filter and decontamination spray
Drift Logistics Hydraulic SpreaderHydraulic spreader for rescue and salvage
Drift Logistics Inflatable Habitat (4-person)Modular inflatable habitat with airlock, power, and recycling
Drift Logistics Pop-Shelter BivyInflatable bivouac with thermal liner and camo skin
Drift Logistics Rad-Shielding CloakLead-composite cloak with active particle deflection
Drift Logistics Rock DrillHeavy-duty rock drill for mining operations
Drift Logistics Spare Parts CacheSpare parts collection
Drift Logistics Survival Kit (Tier 1)Standard-issue survival kit for void-haulers and prospectors
Drift Logistics Thermal Regulation LayerWorn under suit or outerwear; micro-pore gel circulates for heat exchange
Drift Logistics Vac-Seal Patch KitPortable kit for sealing vacuum breaches in suits or small hull ruptures
Drift Logistics VR-4 Void-Relay BeaconStandard void-rated long-range relay beacon for salvage and merchant crews
Drift Standard EVA SuitDrift's standard EVA rig; the spacesuit that keeps station crews alive.
Drum MagazineHigh-capacity drum magazine holding 3x standard capacity.
DullHeavy-duty pain-gate blocker built for battlefield trauma: deadens every nerve that carries damage signals.
EMP GrenadeElectromagnetic pulse grenade: a capacitor-discharge device that pumps a shaped EM spike through an 8m radius burst.
Energy-Dissipating WeaveWoven conductive mesh that bleeds plasma and laser fire across its surface instead of letting it punch through.
Engineered MicrobesProprietary bacterial and fungal strains for ore-leaching, soil reconditioning, hull biofilm, and bioremediation.
Entertainment ChipsData chips containing movies, music, games, and virtual experiences.
EVA HardsuitSealed heavy hardsuit for extravehicular operations and hostile-environment work.
EVA ToolkitA compact tool roll rated for hard vacuum: mag-grip spanners, micro-plasma cutter, seal applicator, and a set of emergency hull patches.
Extended BarrelLonger barrel increases projectile velocity and range at the cost of maneuverability.
Extended MagazineIncreased-capacity magazine that holds 50% more rounds than standard.
Family 'Aureate' Bespoke Pulse RifleLuxury bespoke pulse rifle; the finest personal energy weapon money buys in the verse.
Family Duelling BladeA glitter-tier heirloom forged by the Families for the formal settling of slights.
Family Luxury Field RationGourmet compressed ration for elite operators
Family Luxury GoodsHigh-end consumer products for affluent households.
Family Orchid Bespoke PistolA jewel-finished duelling pistol commissioned by a House for the opera or the duel.
Family Ornamental ArmourHouse-tailored medium armour with engraved plating, family heraldry, and bespoke fittings.
Far ProbeA fist-sized sensor ball with a hand-launched mortar tube.
Fast-Reload KitModified bolt catch and magazine well for rapid magazine changes under combat stress.
Fine SpiritsDistilled, aged, and provenance-certified alcohol from Core worlds; bottled under Family seal.
Fire Suppressant GrenadeShipboard fire suppressant.
Flash GrenadeConcussive flash-bang: magnesium flash and overpressure wave calibrated to overwhelm human senses without causing permanent damage.
FluxFold-adjacent nootropic.
FocusNeurotransmitter optimizer that enhances focus and aim.
Fold ArtifactsObjects carved, grown, or crystallised in Fold-tainted space; channel the Fold when worn or activated.
Fold LanceFold-powered energy lance.
Fold-EchoResonant nootropic tuned to Fold frequencies.
Fold-Warded Resonance ShieldForbidden Fold-tech barrier; immense power at the cost of touching the nightmare dimension.
Folding BipodDeployable bipod that stabilizes the weapon when prone or braced.
Forged DocumentsCounterfeit Kadiss IDs, travel visas, family-lineage papers, and ship registries that pass standard scans.
Forgery KitA slim briefcase containing a micro-printer, holographic embossing press, and a database of document templates from dozens of systems.
Fragmentation GrenadeStandard explosive grenade.
FrostguardVasoconstrictor and metabolic accelerator that grants resistance to cold environments.
Fusion CutterA two-handed fusion micro-torch with magnetic plasma confinement and a heavy deuterium fuel cell.
Gene-TriggerEpigenetic catalyst that temporarily unlocks latent genetic potential.
Ghost KitA shoulder bag containing a Kadiss signal dampener, an IR-masking thermal cloak, scent-neutralising spray, and three micro-chaff grenades.
Ghost-VeilKadiss-signature masking agent.
GlimmerHive sensory amplifier.
GlintNeural accelerator that heightens sensory throughput to the point of painful clarity: time seems to slow, every sound sharpens, peripheral vision extends to the edges.
Glitter-World FashionExclusive clothing and accessories from the fashion capitals of the Core systems.
Go-PillsAmphetamine analogue that suppresses fatigue and grants 8 hours of wakefulness.
Gourmet ProduceHand-tended fruits, vegetables, fungi, and spices from terrarium estates and Earth-analogue worlds.
Grav HarnessA chest-harness fitted with micro-repulsor pads along the shoulders and hips.
Grav-ClampA fist-sized magnetic clamp with a gravity-assist motor.
Hacking RigPortable intrusion platform with Kadiss-signature spoofing.
Haste-9Legion-issue neural accelerator for squad-level reflex enhancement.
Heavy Deflector ShieldFull-arm repulsion field generator built into a reinforced bracer and shoulder yoke.
Helios 'Forge' Industrial Plasma CutterHeavy industrial plasma tool; cuts ship hulls and personnel with equal facility.
Helios Ablative Charge PackA sealed Helios cartridge whose reactive material sublimates into a dense one-use protective field.
Helios B-3 'Beamline' Las CarbineMid-range las carbine bridging sidearm and rifle; favoured by Core-system patrol units.
Helios CC-2 Cryo CannonCryo projector; sprays supercooled fluid that freezes targets and surfaces.
Helios Civilian DusterA long, lined coat for the hab-dweller who wants style and a fighting chance.
Helios Cryo CanisterSealed cryogenic canister for the Helios CC-2
Helios D-1 'Dusk' Las PistolStandard-issue las sidearm; reliable, accurate, and the backbone of Core civilian energy defence.
Helios E-5 'Eruptor' Plasma ThrowerHeavy plasma projector; sprays superheated matter in a cone, devastating against grouped targets.
Helios F-1 'Furnace' Plasma PistolCompact plasma sidearm; devastating at close range but prone to overheating with rapid fire.
Helios Foundry Phase-Ablative Field GeneratorHigh-capacity ablative field that degrades rather than recharges; strong initial protection, finite endurance.
Helios G-2 'Glint' Holdout LasUltra-compact las sidearm designed for concealed carry; reduced power but undetectable in a sweep.
Helios HB-7 Heavy Beam Support GunCrew-served continuous beam weapon; sustained cutting beam that sweeps across targets.
Helios I-5 Industrial C-BeamHeavy industrial continuous-beam tool; the definitive shipyard cutter, devastating as a crew-served weapon.
Helios Kestrel Civilian CarbineA polite Core-world civilian carbine, sold for farm-pest control and estate defence.
Helios L-5 'Longlight' Las RifleFull-power las rifle with extended range; the standard energy longarm of the Core.
Helios M-3 'Magma' Plasma CarbineMid-range plasma weapon; trades reach for devastating close-in firepower and area denial.
Helios O-3 'Overwatch' C-Beam RifleLong-range continuous-beam rifle for sustained fire and area denial; devastating when entrenched.
Helios P-1 'Corona' PPC PistolGlitter-tier particle sidearm; the rarest class of personal weapon.
Helios PC-9 Plasma Support CannonHeavy plasma cannon; fires superheated plasma bolts with area splash.
Helios Sidekick Civilian PistolA polite Core-world civilian pocket pistol; the gun a hive clerk keeps in the sock drawer.
Helios T-1 'Torch' C-Beam CutterCompact continuous-beam cutter; industrial tool turned sidearm, burns through targets with sustained fire.
Helix 'Mercy' Surgical Autodoc PodHelix's flagship surgical pod; glitter-tier aug install, gene-mod, and neural surgery.
Helix Anti-Radiation Treatment KitAnti-radiation kit; decontaminates and treats radiation sickness.
Helix Aug-Install Field KitField aug-install kit; installs augmentations without an autodoc.
Helix Broad-Spectrum Antitoxin KitBroad-spectrum antitoxin; neutralises poisons and treats diseases.
Helix Burn Treatment KitBurn and radiation treatment kit; repairs thermal injuries and decontaminates radiation exposure.
Helix Combat Stim InjectorCombat stim; suppresses pain and enhances reflexes for 10 rounds, then crashes hard.
Helix Dermaseal Wound SealantHydrogel wound sealant; stops bleeding and prevents infection.
Helix Emergency Revival KitEmergency revival kit; defibrillator and adrenaline to restart a stopped heart.
Helix Field MedkitStandard field medkit; stabilises the dying and patches minor wounds.
Helix Mk.IV Clinical AutodocClinic-grade Helix autodoc; performs full surgery and standard-tier aug installation.
Helix Osseous Stimulator Mk.IIIBone-healing stimulator; sets fractures and accelerates healing from weeks to hours.
Helix Surgical MedkitSurgical-grade field kit; performs complex surgery and industrial-tier aug installation.
Plasma PackSynthetic blood pack; restores blood volume and treats shock.
Helix Trauma MedkitAdvanced trauma kit; handles critical injuries, limb reattachment, and emergency surgery prep.
Helix Trauma Stabiliser Mk.IIEmergency stabiliser; freezes a dying patient's condition for one hour.
Hive Ultrasonic Pest EmitterCompact hive-maintenance pest-control tool, sold for clearing drainage colonies from occupied service routes.
Hive-NectarSynthetic pheromone cocktail that induces euphoria and social warmth.
Holographic SightAdvanced holographic sight with adjustable reticle patterns.
Illicit Gene-StockGenetic material for cloning and bio-engineering.
Incendiary GrenadeThermite-gel canister: on detonation, sprays a sticky incendiary compound across a 6m radius that ignites on contact with air.
Indentured BondsBearer contracts for an indenture-chip-bound labourer, redeemable against a named worker.
IronmindAmygdala dampener that suppresses fear and morale effects.
Kadiss SpooferA slim handheld device that intercepts and clones nearby Kadiss identity tokens, replaying them to impersonate a target at doors, terminals, and grid checkpoints.
Keldar Salt-Water SolutionA sealed field gallon of concentrated saline solution.
KnitCellular regeneration accelerator: floods the bloodstream with cultured stem-cells, growth-factor proteins, and metabolic catalysts that force tissue to knit at visible speed.
Legion 'Javelin' PPCLegion-issue particle carbine; the standard PPC for legionnaire fire teams.
Legion 'Panther' Anti-Armour Rocket LauncherShoulder-fired anti-armour rocket launcher; single-use tube with HEAT warhead.
Legion 'Sentinel' Heavy Particle ProjectorLegion heavy particle projector; squad-level anti-armour energy weapon.
Legion 40mm Grenade BeltLinked 40mm belt for an automatic grenade launcher
Legion 60mm Mortar PackFoam-racked 60mm shells for the Legion M-8
Legion AC-2 Portable AutocannonMan-portable autocannon; fires high-explosive or armour-piercing shells.
Legion AGL-3 Auto Grenade LauncherCrew-served automatic grenade launcher; belt-fed, tripod-mounted.
Legion AMR MatchMatch-grade ammunition for precision AMR platforms
Legion AMR SlugAnti-material rifle slug for penetrating hardened targets
Legion Autocannon SlugStandard ammunition for autocannon platforms
Legion Battle Rifle SlugStandard rifle ammunition for battle rifles
Legion BattleplateTop-grade full-body plate reserved for Core-world Marines of the Legion.
Legion Belt-Fed SlugBelt-linked ammunition for heavy machine guns
Legion Boarding CutlassLegion void-marines carry this for the breath between the hull breach and the magazine.
Legion Combat KnifeIssued to every Legion trooper worth the boots on their feet - a no-nonsense blade for cutting line, gear, and throats in that order.
Legion Field Ration (Vat-Staple)Standard-issue Legion nutrition bar (algae-protein base)
Legion Fighting KnifeLegion quartermasters stamp these out by the crate.
Legion FM-3 Field Autodoc PodStandard Legion field autodoc; stabilises and performs trauma surgery, but no augmentation capability.
Legion HEAT Rocket LoadTandem-charge HEAT load for the Legion Panther
Legion Heavy PlateLegion heavy-infantry rig; iron plate over fatigue, for sustained engagements.
Legion LC-4 CoilgunLegion-issue coil sidearm; built to military spec for reliability under fire.
Legion LMG-12 Rampart Squad SupportA Legion squad-support machine gun firing an armour-piercing 7.62 round from a tripod.
Legion Long BladeLegion reach weapon for the open deck where a knife won't close.
Legion LP-4 Las PistolStandard-issue Legion sidearm; built to military spec for reliability under fire.
Legion LR-6 Las RifleStandard-issue Legion las rifle; the energy workhorse of Core-world military forces.
Legion M-8 Portable MortarPortable 60mm mortar; crew-served indirect fire weapon.
Legion MacheteThe Legion's brush-clearing answer for jungle colonies and overgrown corridors alike.
Legion Magnum SlugMagnum-power revolver and pistol ammunition
Legion MR-8 RailgunLegion-issue man-portable railgun; military-hardened, field-serviceable.
Legion Pistol SlugStandard ammunition for pistols and SMGs
Legion Railgun SlugConductive projectile for railgun platforms
Legion Rifle SlugStandard rifle ammunition for Legion carbines and rifles
Legion Short SwordStandard Legion sidearm for engagements where a firearm jams and a knife lacks reach.
Legion Shotgun SlugSolid slug ammunition for combat shotguns
Legion Testudo Mk.II Boarding ShieldHybrid physical-plate and energy-layer boarding shield; Legion void-marine standard for corridor assault.
Legion Void-Marine ExoLegion void-marine powered armour; sealed, boosted, and ready for boarding action.
Legion-issue BS-4 Breaching ScattergunA short-barrelled Legion breaching shotgun for opening doors at close range.
Legion-Issue Combatives RigLegion standard infantry rig; fatigue jacket over combat plate, sealed for void-deck work.
Legion-issue LC-9 Service CarbineThe Confederation's standard-issue 5.56 carbine; every Legion trooper's long arm.
Legion-issue MK-7 Heavy RevolverThe Legion's bedside revolver; a .357 service sidearm that doubles as a backup rifle in close quarters.
Legion-Issue Type-3 Riot ShieldArmoured physical riot shield; cheap, reliable, no power dependency.
Light Armour VestThin woven-fibre torso vest worn under clothing or uniform.
Light Deflector ShieldWrist- or arm-mounted repulsor field projector that yields a directional four-point shimmer barrier on demand.
Line-CutterSurikov melee-enhancement cocktail for close-assault operatives.
Livestock EmbryosViable embryonic genetic stock for cattle, fowl, fish, and a handful of extinct-revival lines.
Lockpick KitA leather roll of manual picks and tension wrenches covering standard pin-tumbler and wafer locks, plus a bypass probe that emulates authorisation codes for older keypad deadbolts.
Long RationsA vacuum-sealed crate of fourteen day-blocks: military-spec calorie bars, electrolyte powder, and a printed protein wafer that tastes like compressed cardboard but keeps a soldier marching.
Machine PartsStandardized components for machinery and starship maintenance.
Machine PistolCompact kinetic SMG with burst capability.
Mag-Boot StrapsA pair of over-boot magnetic straps with retractable field emitters.
Mag-CuffsHeavy wrist and ankle cuffs joined by a magnetic-force generator and lock that only releases on a paired control unit, a DC 20 Disable Device check with proper tools, or raw Strength over 28 to break…
Magnified ScopeVariable 3-9x magnified scope for precision long-range engagements.
Mandate Family-Bespoke Powered FrameOne-of-one Family-built powered frame; the armour a House scion commissions when status must equal lethality.
Mandate Family-Bespoke TailoringOne-of-one Family-tailored light armour; status made literally wearable.
Marksman RifleLong-range precision rifle.
Medical BiologicsPharmaceuticals, vaccines, and medical supplies.
MedkitStandard field medkit with auto-injectors, coagulants, and diagnostic scanner.
Meridian 'Seraph' Bespoke LasFamily-grade bespoke las rifle; handcrafted precision and aesthetics for the glitter world elite.
Meridian CS-1 Cryo-Stasis PodCryogenic stasis pod; freezes a patient in time.
Meridian Exchange DS-1 Data-SlateUniversal low-cost data-slate for commerce, notes, and trade records
Meridian H-3 'Hammerfall' Pulse CarbineBurst-fire energy carbine; delivers rapid pulse sequences at medium range with improved power.
Meridian High-Density CellHigh-capacity charge cell
Meridian M-7 Marksman LasPrecision-tuned las rifle for designated marksmen; superior accuracy at extended range.
Meridian Mono 3 Mono KnifeMeridian's mono-3 is the friendly side of monomolecular - it cuts anything short of warship plate and prefers you didn't notice.
Meridian Mono 5 MonobladeMeridian's mono-5 trades mass for an edge that doesn't exist at any meaningful scale.
Meridian Overcharge CellSingle-use overcharge cell
Meridian Panopticon Energy BucklerCompact forearm energy buckler with fast recharge but tiny coverage window.
Meridian PB-1 Personal BarrierEntry-level personal energy barrier; light, legal, ubiquitous on Core worlds.
Meridian Plasma CutterIndustrial plasma cutter for salvage operations
Meridian Portable FabricatorPortable manufacturing unit for field operations
Meridian S-1 'Staccato' Pulse PistolBurst-fire energy sidearm; fires rapid pulse sequences for increased hit probability.
Meridian Salvage CutterSpecialized cutter for ship salvage operations
Meridian Standard CellStandard charge cell for beam weapons
Meridian T-5 'Tempest' Pulse RifleLong-range burst-fire energy rifle; the pinnacle of Meridian's pulse weapon line.
Mesh ArmourLayered ballistic mesh undersuit worn under clothing or uniform.
Mining LaserA shoulder-strapped industrial laser with a hefty capacitor pack and a pistol-grip emitter.
MonobladeMono-molecular edged melee weapon.
Motion TrackerA pistol-grip sensor with a haptic wristband that buzzes blip-positions onto the operator's wrist.
MultitoolA folding pocket tool the size of a thick cigar: two-inch blade, three screwdriver heads, needle-nose pliers with wire-cutters, a bottle-opener, a tiny LED torch, and an awl that has unstuck more jam…
Narcan-AlphaEmergency revival auto-injector.
Narcotics LotsIllegal recreational and performance-enhancing drugs.
NeuralineCognitive reset agent.
Numen 'Whisper' Silent Beam SidearmSilenced energy sidearm; fires a near-invisible beam with minimal discharge signature.
Numen Aegis-7 Combat BarrierStandard combat-grade energy barrier for Legion and PMC operators.
Numen Infiltrator MeshNumen's covert-rigour mesh; the closest thing to bulletproof silk.
Numen PD-7 Cutter-Deck (Professional)Restricted professional cutter-deck with AI co-pilot
Off-Grid TechProhibited technology that operates outside of system regulations.
OreRaw mineral ore extracted from asteroids and planetary bodies.
PainblockEndorphin amplifier and nerve blocker.
Panacea-3Broad-spectrum antiviral agent.
Plain CuffsStandard steel handcuffs with a double-lock mechanism and a small folding key.
Portable FabricatorA benchtop molecular assembler the size of a footlocker: feedstock hopper, programmable extrusion head, and a recipe library of common mechanical and electronic components.
Powered Exoskeleton FrameServo-assisted powered armour frame issued to elite breachers and assault specialists.
Precious MetalsAssay-certified ingots of platinum, iridium, and stabilised vetra alloy for industry, jewelry, and reserve banking.
Precision JewelryHand-worked jewelry, ceremonial blades, and chronometric pieces by named Core artisans.
Property DeedsRegistered mining claims, station berth rights, and planetary surface leases, transferable on the Kadiss land registry.
Rad-ClearRadiation chelation therapy with bone-marrow stimulants.
Radiation-Sealed SuitLead-impregnated sealed work suit designed for reactor work, drive-core maintenance, and Fold-contaminated salvage.
Rare EarthsRefined oxides and salts of lanthanides and other scarce elements vital to optics, magnets, and reactor shielding.
RationsA vacuum-sealed pack of seven daily ration blocks: dense nutrient bars and electrolyte powder that require no water or heat.
RazorwireBlack-clinic combat cocktail.
Reach Salt-Pan Line PouchA drawstring pouch of pan salt with a cut corner, harvested for the one thing salt is really for
Reactor CoolantHeat-exchange fluid for shipboard and station reactors.
Reactor Fuel CellsHigh-energy fuel cells used to power starship reactors and planetary infrastructure.
Real FoodstuffsLuxury organic food grown in hydroponic farms or imported from Earth-like worlds.
RebreatherClosed-circuit air supply with gas filtration.
Recoil CompensatorMuzzle brake that redirects gases to counteract recoil and muzzle climb.
Recon DroneA palm-sized quadrotor drone with folded rotors and a stubby sensor mast.
Red Dot SightCompact red dot sight for close-quarters targeting.
Refined AlloysProcessed metal alloys ready for industrial use.
Reflex-7Neural accelerator cocktail that sharpens reaction time and initiative.
Regen-StimAccelerated cellular regeneration cocktail.
Rek StickA rek stick the size of a cigarette lighter: stores a balance of rek against a paired Kadiss account and presents the balance at any reader or transfer terminal.
Repair KitA pack of bonding compound tubes, seal tape, spare actuators, micro-welder tips, and a tray of common replacement parts.
Restricted AugmentationBlack-market cybernetic and genetic enhancements.
Rim 'Gutter' Holdout CoilClan-built concealable coil pistol; crude, effective, untraceable.
Ghost)Black-market ghost-tier deck for serious off-grid operators
Rim Clan Breaching AxeRim Clan Breaching Axe
Rim Clan Mining PickRim Clan Mining Pick
Rim Clan PipeRim Clan Pipe
Rim Clan WrenchRim Clan Wrench
Rim Clans Heat-Sink LinerCeramic-weave liner for high-temperature industrial zones
Rim Clans Industrial Climbing RigHarness, ascender, descender, and carabiners for industrial climbing
Rim Clans RC-4 Closed-Cycle Air RecyclerJury-rigged but reliable long-duration air recycler
Rim Clans Thermal Reflective Tarp5m x 5m aluminized tarp for emergency shelter or equipment cover
Rim Clans Toxic-Atmo Filter MaskFull-face mask with replaceable filter cells for industrial toxic zones
Rim Clans Veil-Glass Hand MirrorA clan-ground steel mirror carried for exactly one job: showing the Black Veil its own face
Rim Jury-Rigged AutodocSalvaged autodoc cobbled from wrecks.
Rim Jury-Rigged PlateSalvaged plate from three different dead owners, hammered flat and wired over a flight-suit liner.
Rim Pipe-gun Improvised ShotgunA single-shot improvised shotgun built from a pipe and a fistful of prayer.
Rim-pattern Bouncer Break-Action RifleA single-shot Rim break-action rifle; dangerous in the right hands, useless in a firefight.
Rim-pattern C-Beam CutterJury-rigged continuous-beam cutter; a salvage tool pressed into combat service.
Rim-pattern Crowfoot BullpupA compact Rim-built bullpup carbine; equal parts Clan-forged and salvage.
Rim-pattern Honeybadger PDWA short-barrelled 9mm personal-defence weapon Rim crews strap behind the seat of a sand-skiff.
Rim-pattern Ironback Anti-Materiel RifleA Rim-welded anti-materiel rifle built from a captured KS-8 action and a salvaged barrel.
Rim-pattern Jury-Rig Plasma PistolCobbled-together plasma sidearm; effective but dangerously unreliable, a Rim staple.
Rim-Pattern Jury-Rigged Deflection FieldScrap-built energy barrier; unreliable, cheap, and better than nothing.
Rim-pattern Las CarbineSalvaged and rebuilt las carbine; cheap, effective, and prone to misfire.
Rim-Pattern LeathersSalvage-hide leathers reinforced with industrial scrap; the Rim default.
Rim-pattern Pulse CarbineJury-rigged burst-fire carbine; salvaged pulse technology rebuilt for Rim warfare.
Rim-pattern Sagebrush Lever-Action RifleA Rim clan lever-action rifle; old-Earth pattern, hand-built, the varmint-hunter's long arm.
Rim-pattern Snakebite HoldoutCheap, tiny, dirty: a Rim-syndicate pocket pistol that lives in a coat lining or boot heel.
Rimclan Field Repair KitPortable repair kit for emergency fixes
Rimclan Mining LaserIndustrial mining laser for asteroid operations
Rimclan Powered ToolkitBattery-powered toolkit for heavy construction work
RimfireDistilled stimulant brewed from Rim biota.
Riot CarapaceHeavy shock-absorbing carapace with reinforced limb plating and an integral gorget.
RushMotor-neuron overclocker: the user moves like film at double speed, every twitch translated to action before conscious thought.
Salvage ScrapBulk hulk metal, gutted components, and shredded plating from derelict stations, ships, and orbital junkyards.
ScattergunClose-range kinetic shotgun.
Sealed Cargo CanisterA heavy-gauge freight canister with a tamper-evident seal and a Kadiss-broadcast tag that registers the moment of opening to the carrier.
SeedstockGenetic material for growing crops.
Sensor GogglesMulti-spectrum sensor goggles with low-light and thermal imaging.
Sensor SuiteA ruggedised sensor array in a shoulder-carried case.
SerenityDesigner neuroinhibitor that induces calm and ignores stress penalties.
SharpshotMotor-cortex optimizer for precision shooting and target acquisition.
ShatterAuto-injector loaded with a synapse-flooding berserk cocktail: adrenal amplifiers, aggression triggers, and pain-gate blockers.
Shock MaulHeavy melee weapon with integrated stun charge.
Signal JammerA belt-mounted emitter that floods a twenty-metre radius with broadband electromagnetic noise, severing all wireless connections and Kadiss-node links in the zone.
Smart-Link SystemNeural interface that links weapon optics to the user's HUD and tactical network.
Smoke GrenadeStandard-issue smoke canister: pulls oxygen from the air and converts it to a dense, grey-white opaque cloud via rapid-exothermic carbon particulate reaction.
Smuggler CompartmentA pre-fabricated concealed compartment, professionally built into luggage, equipment cases, or vehicle panels to the customer's specification.
Sound SuppressorIntegral suppressor that reduces muzzle report and flash.
SparkCortical accelerator that overclocks synaptic firing rates and recruits dormant neural pathways.
Stasis-ShotPrototype biostasis injector.
StillAmygdala dampener that flattens the emotional valence of every signal: fear, anger, joy, and love all reduce to a grey hum.
StimpackMilitary combat stimulant auto-injector.
Stolen Data CoresEncrypted data cores containing corporate secrets, military intelligence, or personal information.
StopbleedNanite-loaded hemostatic foam.
Stun BatonMelee stun weapon dealing non-lethal damage.
Surgery KitPortable surgical suite: auto-scalpel, tissue regenerator, anaesthetic rig, and sterifield projector.
Surikov 'Volt' PPC CarbineGlitter-tier particle carbine; Surikov's licensed PPC design for elite PMC contracts.
Surikov 40mm Grenade PackReady 40mm grenade pack for a standalone launcher
Surikov A-4 Assault RifleA 5.56 assault rifle sold to PMCs, House guards, and any client who wants firepower over finesse.
Surikov AP SlugArmour-piercing slug round for Surikov kinetic weapons
Surikov Arc Welding RigMilitary-grade welding rig for structural work
Surikov Auto-12 Automatic ShotgunA magazine-fed 12-gauge automatic shotgun for suppressive close-quarters fire.
Surikov BeanbagLess-lethal beanbag round
Surikov BR-7 Battle RifleA 7.62 full-power battle rifle for designated marksmen, void-marine squads, and PMC breaching teams.
Surikov Breacher PlateSurikov's door-kicker rig; built for the first three seconds of a raid.
Surikov BreachingBreaching round for door entry
Surikov Breaching ChargeBreaching charge for door entry
Surikov BuckshotStandard buckshot shell for close-quarters
Surikov Bulwark Mk.IV Heavy Assault BarrierHeavy military assault barrier; the standard for Legion breachers and PMC shock troopers.
Surikov CK-12 Coil RifleFull-length coil rifle; accurate, hard-hitting, the marksman's electromagnetic platform.
Surikov CK-15 'Needler' Coil MarksmanGlitter-tier precision coil rifle; sub-MOA accuracy with electromagnetic velocity.
Surikov CK-2 Coil PistolStandard Surikov coil sidearm; electromagnetic acceleration in a pistol frame.
Surikov CK-20 'Shrike' Coil CarbineGlitter-tier rapid-fire coil carbine; high cyclic rate for CQB dominance.
Surikov CK-7 Coil CarbineMid-weight coil carbine; the workhorse of Surikov PMC squads.
Surikov Combat ArmourSurikov's standard combat rig; the loadout that built a hundred PMC contracts.
Surikov CryoCryogenic grenade
Surikov DemolitionHigh-explosive demolition charge
Surikov Dynamics SQ-3 Squad Comm UnitRugged 8-node squad mesh comm for tactical teams
Surikov EMPElectromagnetic pulse grenade
Surikov EVA Repair KitSpecialized repair kit for extravehicular operations
Surikov ExplosiveExplosive-tipped slug for anti-personnel use
Surikov FL-4 IncineratorHeavy flamethrower; projects a stream of superheated incendiary gel.
Surikov FlashFlash-stun grenade
Surikov FlechetteFlechette shell for anti-personnel use
Surikov FragStandard fragmentation grenade
Surikov GasToxic gas grenade
Surikov GL-6 Standalone Grenade LauncherBreak-action grenade launcher; fires 40mm grenades in an arcing trajectory.
Surikov GM-1 Gauss MinigunRotary gauss minigun; electromagnetic multi-barrel weapon.
Surikov Guided Missile RackSealed guided-missile rack for the Surikov ML-4
Surikov HollowpointExpanding hollowpoint round for maximum wounding
Surikov Hydraulic Breaching RamHydraulic ram for tactical breaching operations
Surikov IncendiaryIncendiary round for area denial and anti-material use
Surikov IncendiaryIncendiary grenade
Surikov Incendiary CanisterPressurised fuel canister for a Surikov incinerator
Surikov Infiltrator SuitSurikov PMC covert-ops suit; quiet, agile, and almost invisible to sensors.
Surikov Juggernaut PlateSurikov siege plate; the rig AMR crews and boarding-action heavies are built to wear.
Surikov KS-8 Heavy Slug AMRHeavy anti-materiel rifle; bolt-action, single-shot precision.
Surikov M-6 Service PistolThe mass-issue 9mm workhorse carried by Surikov PMCs and corporate security across the Core.
Surikov Master MultitoolMilitary-grade multitool for engineers and technicians
Surikov MatchMatch-grade precision ammunition
Surikov Mk-3 Marksman RifleA semi-auto 7.62 marksman rifle for squad-level precision shooters.
Surikov ML-4 Guided Missile LauncherMan-portable guided missile launcher; fire-and-forget with seeker head.
Surikov Plasma Cutting TorchMilitary-grade plasma cutting torch
Surikov PMC Plate CarrierThe frontline plate carrier for licensed PMC contracts; heavier than Legion kit and proud of it.
Surikov Powered AxeSurikov Dynamics builds this for breaching crews who need to be both lockpick and door at once.
Surikov Powerframe Mk3Surikov's premier PMC powered frame; the heavy contractor's choice.
Surikov ProximityProximity-activated mine
Surikov RG-14 'Harpoon' Rail Anti-Materiel RifleGlitter-tier rail anti-materiel rifle; defeats vehicles, fortifications, and anything behind them.
Surikov RG-6 'Hailstorm' Rail RepeaterCrew-served rail repeater; sustained electromagnetic fire for area denial and suppression.
Surikov RG-9 RailgunMan-portable railgun; true electromagnetic mass-driver at personal scale.
Surikov SG-6 Combat ShotgunA 12-gauge pump-action shotgun; close-quarters workhorse of Legion breachers and Hive security.
Surikov ShapedShaped charge for armour penetration
Surikov Ship Repair KitMilitary-grade ship repair kit
Surikov Slug ShellSolid slug shell for extended range
Surikov SM-3 Stinger SMGA 9mm blowback SMG issued to Legion recon, void-crew, and detail protection.
Surikov SmokeSmoke screening grenade
Surikov StickyMagnetic limpet mine
Surikov SubsonicSubsonic ammunition for stealth operations
Surikov TracerTracer ammunition for fire coordination
Surikov TranqTranquilizer round for non-lethal takedowns
Surikov VB 5 Vibro KnifeSurikov's compact vibroblade - the boarding-party default when you need cutting power under a coat.
Surikov VB 7 VibrobladeSurikov's mid-weight vibroblade for the operative who can't afford to bring a rifle.
Surikov VBS-4 Ballistic Breacher ShieldHeavy ballistic breacher shield with integrated viewport; the corridor-crawler's best friend.
Surikov VK-3 Heavy Machine GunCrew-served heavy machine gun; the backbone of mercenary fire teams.
Surikov VK-5 Sustained LMGA 7.62 general-purpose machine gun for sustained suppressive fire.
Surikov VP-9 Venom Machine PistolA 9mm select-fire machine pistol for close-protection details and Legion breaching teams.
Tactical LightA compact, shock-resistant light unit that mounts on a helmet rail, weapon rail, or shoulder strap.
Tactical StockAdjustable stock with cheek weld and recoil pad for improved weapon control.
Tether LineA hip-mounted reel of braided micro-cable with auto-locking carabiners at each end.
Thermal CutterA pistol-grip plasma cutting torch with a fuel canister clipped to the hip.
Thermal Imaging SightThermal imaging scope that detects heat signatures through smoke, fog, and light foliage.
ThermoshieldThermal-regulation capsule for extreme heat and fire environments.
Thruster PackA backpack cold-gas thruster rig with wrist-mounted directional controls.
ToolkitA battered hard-case of hand tools: adjustable wrenches, driver set, micro-soldering iron, multimeter, and a roll of patchwire.
Translator EarA bone-conduction earpiece that listens to ambient speech and pipes a near-real-time translation directly into the wearer's skull.
Trauma KitAdvanced field surgical kit with haemostatic foam, nerve stapler, portable diagnostic array, and synthetic blood supply.
Trauma-StabilizerEmergency trauma cocktail that stabilizes bleeding wounds and prevents shock.
Underbarrel Grenade LauncherSingle-shot 40mm grenade launcher mounted under the primary weapon.
Unlicensed WeaponsIllegal firearms and military-grade hardware without proper authorization.
Vac PatchA flat packet of self-adhesive pressure-seal patches.
Vac SuitLightweight vacuum-rated flight suit with integrated helmet and 4-hour air reserve.
Vat-ProteinLab-grown protein source for food production.
VelvetFamily luxury euphoric.
Vit PackA week's worth of synthetic multivitamin wafers: engineered micro-nutrients calibrated for off-world conditions where a hive vat-paste diet leaves the body short on trace elements.
Void-DreamRim oneirogen that induces lucid dreaming states.
VoidbreathOxygen-saturation agent for emergency vacuum exposure.
Water RecyclerA hip-mounted reclamation bladder with micro-filters and a slow membrane still.
IcePurified water and ice for consumption, hydroponics, and fuel production.

484 items under this folder.