Incendiary Grenade

Thermite-gel canister: on detonation, sprays a sticky incendiary compound across a 6m radius that ignites on contact with air.

Rules Reference

FieldValue
Categorygear-utility
Damage / Dc15
Damage / Dice3d6
Damage / Radius6m radius burst
Damage / SaveReflex half
Damage / Terrain Effectignites flammable materials in radius; area burns for 1d4 rounds dealing 1d6 fire to anything passing through
Gear Typeexplosive
Kadiss Signaturerestricted
Rek Cost80
Slots1
Trigger Actionstandard
Weight1

Notes

Damage / Secondary Effect: targets failing save catch fire, taking 1d6 fire damage per round until extinguished (full-round action, DC 12 Reflex to put out)