Shock Maul

Heavy melee weapon with integrated stun charge.

A reinforced maul with an integrated capacitor that discharges a stunning electrical burst on impact. Deals both bludgeoning damage and separate stun damage (tracked as non-lethal). When non-lethal damage equals or exceeds current HP, the target is stunned for 1d4 rounds. Standard issue for riot control and boarding actions. The capacitor requires 10 minutes to recharge after 5 strikes.

Rules Reference

FieldValue
Categorymelee
Cost / Amount800
Cost / Currencyrek
Damage / Large1d8
Damage / Small1d8
Damage / Typebludgeoning
Handedness2H
ProficiencyShock Maul
Rate Of Fire
SizeM
Special Propertiesstun-damage-1d6, non-lethal, energy-cell, recharge-10-min
Speed Factor4
Weight12
Categoryweapon
Kadiss Signaturelegit - standard riot-control equipment; legal for licensed security personnel
Rek Cost800
Slots2
Weight12