Stun Baton

Melee stun weapon dealing non-lethal damage.

Close-quarters energy weapon that delivers incapacitating electrical charges. Deals non-lethal damage, tracked separately from hit points. When non-lethal damage equals or exceeds current HP, the target is stunned for 1d4 rounds.

Rules Reference

FieldValue
Categorymelee
Cost / Amount300
Cost / Currencyrek
Damage / Large1d6
Damage / Small1d6
Damage / Typebludgeoning
Handedness1H
ProficiencyStun Baton
Rate Of Fire
SizeS
Special Propertiesnon-lethal, energy-cell
Speed Factor3
Weight3
Categorygear-utility