Helix Combat Stim Injector

Combat stim; suppresses pain and enhances reflexes for 10 rounds, then crashes hard.

The Helix Combat Stim Injector is the verse's most widely used -- and most widely abused -- battlefield chemical. Crack the seal, jab the thigh, and in three seconds the world sharpens: pain vanishes, reflexes quicken, and the soldier who was about to collapse from blood loss is now shooting straight and moving fast. The Legion issues one per soldier per engagement; PMC contracts typically include two. The catch, and everyone knows it, is the crash. When the stim metabolises -- ten rounds, give or take -- the bill comes due. Pain returns doubled, exhaustion hits like a wall, and the soldier who was fighting like a machine is now shaking, nauseous, and barely conscious. Helix's marketing calls it 'tactical endurance management.' Legion veterans call it 'borrowing from tomorrow.' The Mk.VII formulation is the latest revision; the Mk.VI had a 1-in-20 chance of cardiac arrest in users with undiagnosed heart conditions. Helix addressed this by adding a warning label.

Rules Reference

FieldValue
Categorygear-medical
Functioncombat stimulant; pain suppression, performance enhancement, condition masking
Kadiss Signaturelegit
ManufacturerHelix
Pharmaceutical / Complexity4
Pharmaceutical / Fatecraftable-formula
Pharmaceutical / Formula IdFORMULA-MED-HELIOS-STIM-INJECTOR
Rek Cost200
Tech Tierspacer
Uses1
Weight0.1

Notes

Capacity: single auto-injector containing Helix Stim-Cocktail Mk.VII (combat amphetamine, pain suppressant, coagulant booster, neural accelerant)

Effect: Injects a single dose of Helix combat stim cocktail. For 10 rounds: suppresses pain (ignore 'wounded' condition penalties), grants +2 to Fortitude saves, and grants +1 to all attack rolls from heightened reflexes. After duration: crash phase (4 hours), during which the user takes -2 to all d20 rolls from exhaustion and chemical comedown. Does NOT heal damage; the patient fights on borrowed time. Masked conditions (bleeding, fractures) resume full effect when the stim wears off.