The Anvil Yard
The Anvil Yard is Shen-Korr's orbital shipyard: a three-kilometre welded spine with five drydocks, a Helios-foundry lease, and a permanent population of dockworkers, foundry crew, and Surikov contractors.
Rules Reference
| Field | Value |
|---|---|
| Aesthetic | outpost |
| Anchor System | Hold of Shen-Korr |
| Controlling Faction | Clan Shen-Korr (orbital sovereignty); joint Helios Foundry lease on two of the drydocks |
| Fold Bleed | low |
| Population | 22000 |
| Role | satellite |
| Zone | Rim |
Notes
Dangers: Drydock accidents during hull-work; factional shoot-outs in the dockworker warrens when off-world crews and clan marines drink together; the sealed derelict is, against all odds, the largest single danger on the station right now.
Hooks: A Helios lease on dock three has come up for renegotiation; the clan wants full ownership, Helios wants a ten-year extension, and a third party (a Numen AI-legal arbiter, narrow-cast, leashed) is being asked to settle it on-station., A Surikov Dynamics arms-runner has docked a PMC carrier for resupply; the clan's port officer is nervous because Surikov is technically the clan's biggest off-world arms supplier and Surikov's people are not behaving like guests., A derelict was towed in last cycle with no transponder, sealed bulkheads, and a Kadiss unit broadcasting from inside it that shouldn't exist; the Yard master is asking for outside help before opening it.
Lore: The Anvil Yard is Shen-Korr's orbital shipyard: a three-kilometre welded spine with five drydocks, a Helios-foundry lease, and a permanent population of dockworkers, foundry crew, and Surikov contractors. It is the closest thing the Rim has to a proper shipyard without being a Core yard, and it is the only place on the Rim where a void-capable hull can be refit end-to-end without going Core. The clan treats it as sovereign orbital territory; Helios treats it as a leased industrial site; the dockworkers treat it as home. The Yard is the clan's eyes on its off-world shipping and the entry point for any Fold-jump ship coming in-system, which makes it the first and sometimes only Confederation contact the clan has with the wider verse. Fold bleed here is low because of a battered but functional LaGrange Core mounted at the spine's axis. The clan's matriarch's funeral procession, when it happens, will launch from the Mortuary Hangar.
Notable: Dock Three (Helios lease, forges Core-grade plate); the Clink (dockworker warrens, officially off-limits to non-clan); the Clan Mortuary Hangar (where fallen clan void-marines are kept until their descent).