Tanner Grice

A dockworker on Hollow Keep, four years on the Keep and three of them talking to the Anchorite Remnant.

Four years on Hollow Keep, working the port quarter. For three of those years he has been talking to the Anchorite Remnant, and he is not one of them and has never been asked to be.

What he is instead is a man who has spent three years around people who are excited about a thing, and who has not been careful about which parts of the thing he believes. He repeats the Remnant's account with the confidence of somebody quoting a source he has never checked.

The Remnant believe the ark is prophecy, the casket is the first word of a god, and the thirty-one children are the seed of a new Day One. They are wrong about all three.

They are right about the thing that matters, which is that the Penitent's Light is more than a Derelict, and Tanner passes that on too, in the same breath and the same tone as the rest, so that the true part arrives sounding exactly as unreliable as the false parts.

He warns the party because he likes them or because he likes being the man who knows. He would not be able to tell you which, and would answer honestly if asked.

Rules Reference

FieldValue
Abilities / Cha12
Abilities / Con12
Abilities / Dex11
Abilities / Int10
Abilities / Str13
Abilities / Wis9
Armor Class11
Base Attack Bonus1
Creature TypeHumanoid
Flat Ac11
Hd Count1
Hd Sides8
Hit Dice1d8+1
Hit Points6
Hp Bonus1
Initiative0
LanguagesCore Standard; Trade Cant; about nine words of Communion verse-code, pronounced wrongly
SensesNormal human vision; four years of knowing which berth is which; passive Perception 12
SizeM
Skills / Athletics2
Skills / Notice1
Skills / Repair2
Skills / Streetwise3
Speed30
Threat Rating1
Touch Ac10
Xp100
Dialogue Pathgame/dialogue/npc-tanner-grice.yaml

Attacks

Pipe wrench

FieldValue
bonus1
categorymelee
damage1d4
namePipe wrench
notesBludgeoning. It is a tool and he carries it as one.

Special Abilities

Repeats What He Was Told

FieldValue
actionCostpassive
nameRepeats What He Was Told

description: Tanner relays the Remnant's account without separating it. The true warning and the prophecy arrive in the same breath and the same tone. Player-visible: an INSIGHT check tells the party which half is his and which half is theirs; without it, the whole thing sounds like dock gossip.

Four Years Of Berths

FieldValue
actionCostpassive
nameFour Years Of Berths

description: He knows Hollow Keep's port quarter, who unloads what, and which berths have been quietly reserved for the last nine years. Player-visible: he will point at the empty bay the Remnant have been keeping ready if anybody thinks to ask him about berths rather than about prophecy.