NPCs
Player reference for notable people and reusable non-player characters. 80 entries.
| Page | Summary |
|---|---|
| Ada Okonkwo | Second-generation engineer of the HSV Pilgrimage and the captain's daughter. |
| Argus Agent | An operative of Argus, the Nine's intelligence service. |
| Argus Surveillance Agent | A specialized surveillance operative from Argus Division. |
| Asset-Realisation Auditor | A forensic accountant with a badge and a gun. |
| Asset-Realisation Enforcer | The fist of the ledger. |
| Bounty Hunter | A freelance tracker who sells violence by the contract. |
| Bounty Hunter Rival | Another hunter on the same contract. |
| Captain Halla Voss | Master of the KSV Covenant's Promise, eighty-three years old and thirty-one years in a cryo-coffin. |
| Captain Yu-Okonkwo | Third-generation captain of the HSV Pilgrimage, eighty-seven years old, sixty of them in command. |
| Chop-Shop-Tech | Chop-Shop-Tech belongs to the LaGrange reference on notable people and reusable non-player characters. Its reference entry covers tier, faction, role. |
| Colonist-Leader | Colonist-Leader belongs to the LaGrange reference on notable people and reusable non-player characters. Its reference entry covers tier, faction, role. |
| Core Aristocrat | A scion of one of the Core's old families -- bloodlines that predate the Nine and survive by making themselves indispensable to the Nine. |
| Coronet Ferrant | Heron-family bondholder on Halen's World, offering 1,500 rek a head for the Nightrider crew who drove twenty-three Ribbonbacks off a leaseholding, and 2,000 more for the fence-station contact codes. |
| Corp Board Director | A seat-holder on one of the Nine's governing boards. |
| Corp Executive | A senior officer of one of the Nine: silk-armoured, Kadiss-gilded, and never alone. |
| Corp Lawyer | A corporate legal specialist who weaponises contract law. |
| Fixer | A corporate lawyer who specializes in making problems disappear. |
| Corp Security Captain | The voice that turns a wall of Troopers into a firing line. |
| Corp Security Trooper | The standing wall behind every Executive: a company-salaried guard in mesh armour with a slug rifle and orders that fit on one card. |
| Cult Enforcer | The strong arm of a Fold cult: a devotee whose faith is expressed through violence. |
| Cult Leader | Charismatic cult leader. |
| Cultist | A believer in something that should not be believed in. |
| Day One Cell Leader | A veteran revolutionary who turned grief into doctrine and doctrine into a cell. |
| Day One Defector | A former Day One operative who has renounced the cause but carries the knowledge and the scars. |
| Day One High Priest | Fanatical Day One spiritual leader. |
| Day One Martyr | A believer who lost everything to the Corps and found Day One. |
| Day One Prophet | The voice of Day One: a leader who turned grief into gospel. |
| Debt Collector | A professional who collects debts that the legal system will not touch. |
| Denn Morra | A Fixer who runs information out of Korath Station's Deep Deeps. |
| Eska Renn | The handler for the Cold Harbor ark. |
| Factor Jin | Port factor of Tannhauser Reach, Skell, late thirties, and the one who sent the distress call the party answered. |
| Fixer | A broker of favours, information, and access. |
| Broker | Well-connected information dealer and black market facilitator. |
| Frontier Marshal | The law on the frontier: a person who pinned a badge on and decided to hold the line. |
| Gang Boss | A hive-level kingpin who clawed to the top of a crew and holds it by violence and reputation. |
| Halia Dorn | Regional Day One commander on Khalis Prime. |
| Halvern Orestes | A Rim bondholder running a one-man Drift Logistics franchise on Vargo's Berth. |
| Harkan Voss | Mine foreman of Tannhauser Reach, Human, late fifties. |
| Helix Scientist | A genetic researcher from Helix BioTech, the Nine's augmentation and gene-splicing division. |
| Hive Ganger | A hive-level nobody with a stolen slug pistol and nothing to lose. |
| Hive Ganger Elite | A hive-level survivor who rose above the pack. |
| Hive Kingpin | Ruthless Hive crime lord. |
| Hive Medic | Skilled medical practitioner working in the dangerous underhive environments. |
| Info Broker | A dealer in secrets. |
| Kell Vell | Adjutant to the Planetary Coordinator for void incidents on Khalis Prime. |
| Korvus Dane | A forty-six-year-old Thrax warlord holding three systems east of Dustfall, eleven years a Surikov Dynamics asset-recovery contractor before he walked off-contract. |
| Leashed Navigator | An indentured psion bound to a corporation or Legion unit by a neural leash. |
| Legion Captain | Hardened Legion field commander. |
| Legion Heavy Trooper | The Legion's shock infantry deployed where the line must hold. |
| Legion Officer | A commissioned officer of the Legion, the Nine's military arm. |
| Legion Sergeant | A veteran who survived enough tours to earn the stripes and the cynicism. |
| Legion Trooper | A volunteer who took the tour for citizenship and a Kadiss tier, bound by the Anvil -- 'Is It Still Moving'. |
| Lena Soq | Hydroponics chief of Tannhauser Reach, Half-Kith, early forties. |
| Merchant | A trader who buys low and sells high. |
| Mira Ashen | A Frontier dropout who walked fourteen hours carrying a burnt stranger off the high scrub. |
| Mirra Tan | Acting engineer of the Covenant's Promise cryo-deck, twenty-six years old and thirty-one years dead. |
| Mother Halla | Leader of the Anchorite Remnant on Hollow Keep. |
| Navigator | Navigator belongs to the LaGrange reference on notable people and reusable non-player characters. Its reference entry covers tier, faction, role. |
| Navy Gunner | A specialized naval gunner trained for shipboard weapon systems and void combat. |
| Pirate Captain | The master of a pirate vessel: a spacer who turned from smuggling to outright predation. |
| PMC Commander | The top of a PMC chain of command: the person who takes the contract, plans the operation, and leads the team. |
| PMC Contractor | The Rim's professional deniability -- a corporate soldier who exists off the books, fights other people's wars, and vanishes when the contract ends. |
| PMC Sniper | A long-range specialist on the PMC payroll. |
| PMC Team-Lead | The deniable professional who runs a PMC team and negotiates the contract in the same breath. |
| Prospector Mae | Eldest settler of Tannhauser Reach, Dynar, seventy-one, who filed the original claim forty years ago. |
| Rim Doctor | A frontier medic who patches up spacers, smugglers, and anyone else who can pay. |
| Rim Warlord | A Rim frontier tyrant who carved a fief from a station, a moon, or a fold-touched rock and holds it with loyal guns and old-fashioned terror. |
| Rogue Psion | A psychic who broke containment -- escaped from a Core research facility, a Legion conditioning programme, or a Rim cult that pushed too hard. |
| Rogue Synthetic | An artificial person who broke their programming. |
| Ser Audric Marn | Bondholder of House Ser Marn, filing a commercial lane priority on the Pilgrimage that he knows is pre-textual and will lose. |
| Seren Kael | Leader of the Ember Compact, a Day One cell eleven months into Korath Station's lower hab-blocks. |
| Ship Captain | The master of a registered vessel: a spacer who earned or bought a captain's chair. |
| Slaver | Slaver belongs to the LaGrange reference on notable people and reusable non-player characters. Its reference entry covers tier, faction, role. |
| Smuggler | A freelance runner who moves cargo the Confederation does not want moved. |
| Smuggler Pilot | A pilot who moves cargo that does not want to be moved. |
| Station Administrator | The person who keeps a station running: scheduling berths, managing life support, and deciding who gets to dock. |
| Tanner Grice | A dockworker on Hollow Keep, four years on the Keep and three of them talking to the Anchorite Remnant. |
| Teacher Wen | Head teacher of Tannhauser Reach, Human, sixty-two, and the settlement's conscience. |
| Tess Varek | Thirty years on Level 14 of Korath Station. |
| Void Marine | A specialized void warfare marine trained for shipboard combat and zero-gravity operations. |