NPCs

Player reference for notable people and reusable non-player characters. 80 entries.

PageSummary
Ada OkonkwoSecond-generation engineer of the HSV Pilgrimage and the captain's daughter.
Argus AgentAn operative of Argus, the Nine's intelligence service.
Argus Surveillance AgentA specialized surveillance operative from Argus Division.
Asset-Realisation AuditorA forensic accountant with a badge and a gun.
Asset-Realisation EnforcerThe fist of the ledger.
Bounty HunterA freelance tracker who sells violence by the contract.
Bounty Hunter RivalAnother hunter on the same contract.
Captain Halla VossMaster of the KSV Covenant's Promise, eighty-three years old and thirty-one years in a cryo-coffin.
Captain Yu-OkonkwoThird-generation captain of the HSV Pilgrimage, eighty-seven years old, sixty of them in command.
Chop-Shop-TechChop-Shop-Tech belongs to the LaGrange reference on notable people and reusable non-player characters. Its reference entry covers tier, faction, role.
Colonist-LeaderColonist-Leader belongs to the LaGrange reference on notable people and reusable non-player characters. Its reference entry covers tier, faction, role.
Core AristocratA scion of one of the Core's old families -- bloodlines that predate the Nine and survive by making themselves indispensable to the Nine.
Coronet FerrantHeron-family bondholder on Halen's World, offering 1,500 rek a head for the Nightrider crew who drove twenty-three Ribbonbacks off a leaseholding, and 2,000 more for the fence-station contact codes.
Corp Board DirectorA seat-holder on one of the Nine's governing boards.
Corp ExecutiveA senior officer of one of the Nine: silk-armoured, Kadiss-gilded, and never alone.
Corp LawyerA corporate legal specialist who weaponises contract law.
FixerA corporate lawyer who specializes in making problems disappear.
Corp Security CaptainThe voice that turns a wall of Troopers into a firing line.
Corp Security TrooperThe standing wall behind every Executive: a company-salaried guard in mesh armour with a slug rifle and orders that fit on one card.
Cult EnforcerThe strong arm of a Fold cult: a devotee whose faith is expressed through violence.
Cult LeaderCharismatic cult leader.
CultistA believer in something that should not be believed in.
Day One Cell LeaderA veteran revolutionary who turned grief into doctrine and doctrine into a cell.
Day One DefectorA former Day One operative who has renounced the cause but carries the knowledge and the scars.
Day One High PriestFanatical Day One spiritual leader.
Day One MartyrA believer who lost everything to the Corps and found Day One.
Day One ProphetThe voice of Day One: a leader who turned grief into gospel.
Debt CollectorA professional who collects debts that the legal system will not touch.
Denn MorraA Fixer who runs information out of Korath Station's Deep Deeps.
Eska RennThe handler for the Cold Harbor ark.
Factor JinPort factor of Tannhauser Reach, Skell, late thirties, and the one who sent the distress call the party answered.
FixerA broker of favours, information, and access.
BrokerWell-connected information dealer and black market facilitator.
Frontier MarshalThe law on the frontier: a person who pinned a badge on and decided to hold the line.
Gang BossA hive-level kingpin who clawed to the top of a crew and holds it by violence and reputation.
Halia DornRegional Day One commander on Khalis Prime.
Halvern OrestesA Rim bondholder running a one-man Drift Logistics franchise on Vargo's Berth.
Harkan VossMine foreman of Tannhauser Reach, Human, late fifties.
Helix ScientistA genetic researcher from Helix BioTech, the Nine's augmentation and gene-splicing division.
Hive GangerA hive-level nobody with a stolen slug pistol and nothing to lose.
Hive Ganger EliteA hive-level survivor who rose above the pack.
Hive KingpinRuthless Hive crime lord.
Hive MedicSkilled medical practitioner working in the dangerous underhive environments.
Info BrokerA dealer in secrets.
Kell VellAdjutant to the Planetary Coordinator for void incidents on Khalis Prime.
Korvus DaneA forty-six-year-old Thrax warlord holding three systems east of Dustfall, eleven years a Surikov Dynamics asset-recovery contractor before he walked off-contract.
Leashed NavigatorAn indentured psion bound to a corporation or Legion unit by a neural leash.
Legion CaptainHardened Legion field commander.
Legion Heavy TrooperThe Legion's shock infantry deployed where the line must hold.
Legion OfficerA commissioned officer of the Legion, the Nine's military arm.
Legion SergeantA veteran who survived enough tours to earn the stripes and the cynicism.
Legion TrooperA volunteer who took the tour for citizenship and a Kadiss tier, bound by the Anvil -- 'Is It Still Moving'.
Lena SoqHydroponics chief of Tannhauser Reach, Half-Kith, early forties.
MerchantA trader who buys low and sells high.
Mira AshenA Frontier dropout who walked fourteen hours carrying a burnt stranger off the high scrub.
Mirra TanActing engineer of the Covenant's Promise cryo-deck, twenty-six years old and thirty-one years dead.
Mother HallaLeader of the Anchorite Remnant on Hollow Keep.
NavigatorNavigator belongs to the LaGrange reference on notable people and reusable non-player characters. Its reference entry covers tier, faction, role.
Navy GunnerA specialized naval gunner trained for shipboard weapon systems and void combat.
Pirate CaptainThe master of a pirate vessel: a spacer who turned from smuggling to outright predation.
PMC CommanderThe top of a PMC chain of command: the person who takes the contract, plans the operation, and leads the team.
PMC ContractorThe Rim's professional deniability -- a corporate soldier who exists off the books, fights other people's wars, and vanishes when the contract ends.
PMC SniperA long-range specialist on the PMC payroll.
PMC Team-LeadThe deniable professional who runs a PMC team and negotiates the contract in the same breath.
Prospector MaeEldest settler of Tannhauser Reach, Dynar, seventy-one, who filed the original claim forty years ago.
Rim DoctorA frontier medic who patches up spacers, smugglers, and anyone else who can pay.
Rim WarlordA Rim frontier tyrant who carved a fief from a station, a moon, or a fold-touched rock and holds it with loyal guns and old-fashioned terror.
Rogue PsionA psychic who broke containment -- escaped from a Core research facility, a Legion conditioning programme, or a Rim cult that pushed too hard.
Rogue SyntheticAn artificial person who broke their programming.
Ser Audric MarnBondholder of House Ser Marn, filing a commercial lane priority on the Pilgrimage that he knows is pre-textual and will lose.
Seren KaelLeader of the Ember Compact, a Day One cell eleven months into Korath Station's lower hab-blocks.
Ship CaptainThe master of a registered vessel: a spacer who earned or bought a captain's chair.
SlaverSlaver belongs to the LaGrange reference on notable people and reusable non-player characters. Its reference entry covers tier, faction, role.
SmugglerA freelance runner who moves cargo the Confederation does not want moved.
Smuggler PilotA pilot who moves cargo that does not want to be moved.
Station AdministratorThe person who keeps a station running: scheduling berths, managing life support, and deciding who gets to dock.
Tanner GriceA dockworker on Hollow Keep, four years on the Keep and three of them talking to the Anchorite Remnant.
Teacher WenHead teacher of Tannhauser Reach, Human, sixty-two, and the settlement's conscience.
Tess VarekThirty years on Level 14 of Korath Station.
Void MarineA specialized void warfare marine trained for shipboard combat and zero-gravity operations.

80 items under this folder.