Deep-Freeze

Flash-freeze a target into sluggish ice; can seal hatches solid.

The psion rips thermal energy from a target. A shell of rime crawls across flesh or metal in a single round. The target takes 3d6 cold damage and is slowed (half movement, -2 AC) for 1 round/level. A Fortitude save negates the slow but not the damage. On objects the psion can freeze a small hatch, door, or mag-lock solid; the mechanism becomes brittle and immovable until it thaws.

Rules Reference

FieldValue
Area Of Effectsingle target or small object (hatch, lock)
Duration / Rounds1 round/level
Duration / Typefixed
Fold Point Cost1
MaintenanceNone (effect persists)
Perils Trigger / Additional Conditions
Perils Trigger / On Catastrophetrue
Perils Trigger / On Natural1true
Power Dn14
Range / Base40
Range / Unitfeet
Saving ThrowFortitude partial (negates slow, not damage)
Tiermajor

Notes

Effect: 3d6 cold damage to the target. Target is slowed (half move, -2 AC) for 1 round/level. Fortitude save negates the slow but not the damage. Can freeze a small hatch, door, or lock solid (brittle and immovable until thawed).

Effect Params

script

FieldValue
namescript
valueflash-freeze

primaryDice

FieldValue
nameprimaryDice
value3d6

damageType

FieldValue
namedamageType
valuecold

slowDuration

FieldValue
nameslowDuration
value1 round/level

slowPenalty

FieldValue
nameslowPenalty
valuehalf move, -2 AC

saveType

FieldValue
namesaveType
valuefortitude

Prerequisites

type: level

FieldValue
value3

type: tier

FieldValue
valuemajor