Technopathy

Reach into a machine's logic and seize it: a drone, turret, lock, or ship subsystem.

The psion seizes control of a single unshielded machine within range -- a security drone, an automated turret, a mag-lock, a vehicle subsystem, or a console. For the duration the psion issues commands as a free mental action: fire, hold, open, stall, dump logs. Hardened military or actively operated systems may make a Will save to resist; civilian gear fails automatically. Shielded (Faraday/warded) systems are immune. No terminal or code is involved, so conventional hacking countermeasures do not apply.

Rules Reference

FieldValue
Area Of Effectsingle device or subsystem
Duration / Rounds1 round/level
Duration / Typeconcentration
Fold Point Cost1
MaintenanceConcentration, up to 1 round/level
Perils Trigger / Additional Conditions
Perils Trigger / On Catastrophetrue
Perils Trigger / On Natural1true
Power Dn14
Range / Base60
Range / Unitfeet
Saving ThrowWill negates (hardened/operated systems only)
Tiermajor

Notes

Effect: Seize one unshielded machine within range (drone, turret, lock, console, vehicle subsystem). For the duration the psion commands it as a free mental action. Hardened or actively operated systems get a Will save to resist (vs the power's DC); civilian devices fail automatically. Ending concentration returns the machine to its prior state, not its prior orders. Shielded (Faraday/warded) systems are immune.

Effect Params

script

FieldValue
namescript
valueseize-device

targets

FieldValue
nametargets
value1

saveType

FieldValue
namesaveType
valuewill

immuneTag

FieldValue
nameimmuneTag
valuefold-shielded

Prerequisites

type: level

FieldValue
value3

type: tier

FieldValue
valuemajor