Reach into a machine's logic and seize it: a drone, turret, lock, or ship subsystem.
The psion seizes control of a single unshielded machine within range --
a security drone, an automated turret, a mag-lock, a vehicle subsystem,
or a console. For the duration the psion issues commands as a free
mental action: fire, hold, open, stall, dump logs. Hardened military or
actively operated systems may make a Will save to resist; civilian gear
fails automatically. Shielded (Faraday/warded) systems are immune. No terminal or code is involved, so conventional hacking countermeasures do not apply.
Rules Reference
Field
Value
Area Of Effect
single device or subsystem
Duration / Rounds
1 round/level
Duration / Type
concentration
Fold Point Cost
1
Maintenance
Concentration, up to 1 round/level
Perils Trigger / Additional Conditions
Perils Trigger / On Catastrophe
true
Perils Trigger / On Natural1
true
Power Dn
14
Range / Base
60
Range / Unit
feet
Saving Throw
Will negates (hardened/operated systems only)
Tier
major
Notes
Effect: Seize one unshielded machine within range (drone, turret, lock, console,
vehicle subsystem). For the duration the psion commands it as a free
mental action. Hardened or actively operated systems get a Will save to
resist (vs the power's DC); civilian devices fail automatically. Ending
concentration returns the machine to its prior state, not its prior
orders. Shielded (Faraday/warded) systems are immune.