Breath-Plant

Implant a single-sentence breath-plant into a creature's mind.

Implant a single-sentence breath-plant into a creature's mind (e.g., "let us pass," "you should check the engine room," "these aren't the fugitives you're looking for"). The breath-plant must sound reasonable in context. Target makes a Will save to resist. If the breath-plant would cause direct harm or is obviously suicidal, it automatically fails. The target carries out the breath-plant for up to 1 minute if within its capability, then feels a brief moment of confusion about why they did it.

Rules Reference

FieldValue
Area Of EffectSingle creature
Duration / Typeinstantaneous
Perils Trigger / Additional Conditions
Perils Trigger / On Catastrophefalse
Perils Trigger / On Natural1false
Range / Base30
Range / Unitfeet
Saving ThrowWill negates
Talent Cost2
Tierminor

Notes

Effect: Implant a single-sentence breath-plant into a creature's mind. The breath-plant must sound reasonable in context. Target makes a Will save to resist. If the breath-plant would cause direct harm or is obviously suicidal, it automatically fails. The target carries out the breath-plant for up to 1 minute if within its capability, then feels a brief moment of confusion about why they did it.

Effect Params

script

FieldValue
namescript
valueapply-mind-control

commandType

FieldValue
namecommandType
valuesuggestion

maxDuration

FieldValue
namemaxDuration
value1 minute

selfHarmBlocked

FieldValue
nameselfHarmBlocked
valuetrue

reasonablenessRequired

FieldValue
namereasonablenessRequired
valuetrue

Prerequisites

type: trait

FieldValue
valueLatent Helix-Psion

type: level

FieldValue
value1