Rim Mine Layer
Spreads 1d4 contact-detonating mines in the current band, no warning.
Rules Reference
| Field | Value |
|---|---|
| Ammo | proximity mines (20 per load) |
| Arc | aft |
| Armor Piercing | false |
| Category | mine |
| Damage | N/A |
| Falloff | N/A (deploys mines in current band) |
| Mount Size | light |
| Optimal Band | contact |
| Origin | Rim, Bouncer Gangs |
| Power Cost | 1 |
| Tracking | false |
Notes
Special: deploys 1d4 mines in current range band; mines detonate when any ship enters contact band (2d8 damage, no tracking, ignores shields)