Rim Swarm Missile Pod

Turret that vomits 1d4+1 missiles downrange; each resolves separately so point-defense picks them off one by one.

Rules Reference

FieldValue
Ammoswarm missiles (20 per pod)
Arcturret
Armor Piercingfalse
Categorymissile
Damage1d6 per missile (fires 1d4+1 missiles)
Falloff-1 at long, -3 at extreme
Mount Sizelight
Optimal Bandmedium
OriginRim, warlord salvage yards
Power Cost1
Trackingtrue

Notes

Special: each missile resolves separately; point-defense may engage each missile individually; overwhelming salvo bonus: if 4+ missiles hit, target takes +1d6 bonus damage