Haven

The Haven is a Family patriarch's personal capital: a floating palace with shield generators that outclass military vessels, gardens under artificial skies, and a weapons suite that exists solely to protect the investment inside.

Rules Reference

FieldValue
Armor5
Cargo50
ClassFamily Flagship
Crew Min40
Crew Optimal150
Defense5
FactionFamily
Fold Capablefalse
Handling-1
Hull200
Power30
Sensors4
Shield Power Draw3
Shield Reboot Rounds2
Shield Regen3
Shields12
Signaturetracked
Size CategoryCapital
StationsPilot, Gunner, Gunner, Engineer, Engineer, Engineer, Captain, Captain
Thrust2

Notes

Lore: The Haven is a Family patriarch's personal capital: a floating palace with shield generators that outclass military vessels, gardens under artificial skies, and a weapons suite that exists solely to protect the investment inside. Only the wealthiest Families field a Haven; it is less a ship than a mobile sovereign territory. A Haven's shield rating means it can absorb punishment that would crack a Legion cruiser.

Hardpoints

arc: turret

FieldValue
arcturret
mountdorsal
weaponSlotmedium

arc: turret

FieldValue
arcturret
mountventral
weaponSlotmedium

arc: port

FieldValue
arcport
mountport
weaponSlotlight

arc: starboard

FieldValue
arcstarboard
mountstarboard
weaponSlotlight

arc: turret

FieldValue
arcturret
mountdorsal
weaponSlotpoint-defense

arc: turret

FieldValue
arcturret
mountventral
weaponSlotpoint-defense