Ironclad

The Ironclad is what happens when a Nomad survives long enough to militarize.

Rules Reference

FieldValue
Armor8
Cargo50
ClassDerelict Ark (Hardened Variant)
Crew Min30
Crew Optimal120
Defense5
FactionEarth Remnant / Rim Warlord
Fold Capablefalse
Handling-2
Hull190
Power18
Sensors2
Shields0
Signaturespoofed
Size CategoryHeavy
StationsPilot, Gunner, Gunner, Gunner, Engineer, Engineer, Engineer, Captain
Thrust1

Notes

Lore: The Ironclad is what happens when a Nomad survives long enough to militarize. Centuries of salvage have plated its hull in overlapping armour, welded weapons to every hardpoint, and converted cargo bays into fortifications. Some Ironclads are warlord flagships; others are commune defence vessels. They are ugly, slow, and nearly impossible to kill. The name is both literal and aspirational.

Hardpoints

arc: fore

FieldValue
arcfore
mountspinal
weaponSlotmedium

arc: turret

FieldValue
arcturret
mountdorsal
weaponSlotmedium

arc: port

FieldValue
arcport
mountport
weaponSlotlight

arc: starboard

FieldValue
arcstarboard
mountstarboard
weaponSlotlight

arc: turret

FieldValue
arcturret
mountdorsal
weaponSlotpoint-defense