The Warden is a flying jail: reinforced bulkheads, isolation cells, neural suppressors, and a guard complement that outnumbers the prisoners.
Rules Reference
Field
Value
Armor
5
Cargo
12
Class
Prison Transport
Crew Min
8
Crew Optimal
20
Defense
10
Faction
Legion / Corporate
Fold Capable
false
Handling
0
Hull
72
Power
10
Sensors
2
Shield Power Draw
1
Shield Reboot Rounds
2
Shield Regen
1
Shields
2
Signature
tracked
Size Category
Medium
Stations
Pilot, Gunner, Gunner, Engineer, Captain
Thrust
2
Notes
Lore: The Warden is a flying jail: reinforced bulkheads, isolation cells, neural suppressors, and a guard complement that outnumbers the prisoners. The Legion uses Wardens to transport political detainees to black-site stations; the Nine use them for corporate debtors. A Warden never docks at a freeport. Its manifest is sealed, its passengers are silent, and its destination is nowhere anyone wants to go.