The Iron Death

The Iron Death is the largest purpose-built Ironball arena in the Harlan Reach, a Station constructed around a central zero-gravity coliseum where two teams fight to the death in front of forty thousand screaming spectators.

Rules Reference

FieldValue
Armor40
Defense26
Docking Capacity25
FactionIronball Leagues
Hull500
Is Crawlfalse
Population420000
Power70
RoleProfessional Ironball arena, gambling hall, blood-sport entertainment complex
Sensors6
Signature5
Size CategoryHeavy
Station Typearena-station

Notes

Adventure Hooks: A star player is throwing matches under duress: a Family patriarch holds their family hostage. The League wants it exposed; the Family wants it buried., The party is hired to security-scout the arena before a championship match. They find evidence of a bomb planted in the pressurised seating ring., A Rim clan champion challenges a Core champion to a death match with a wager that includes territorial rights to a contested moon. Both sides hire the party as backup., A retired Ironball legend runs a fighters' gym in the lower decks. They are also running an underground railroad for escaped indentured workers from a Family mining operation.

Crawl Notes: The lower decks -- maintenance corridors, cargo holds, and the original construction scaffolding left in place -- are rough and occasionally host illegal fighting pits. A brawl or chase through these areas is possible but the station's primary function is arena spectacle, not exploration.

Faction Id: Independent

Lore: The Iron Death is the largest purpose-built Ironball arena in the Harlan Reach, a station constructed around a central zero-gravity coliseum where two teams fight to the death in front of forty thousand screaming spectators. The game is simple: a contested ball, two goals, no rules beyond what the referee enforces -- and the referee is on the take. Half a million people live on the station year-round: players, trainers, bookmakers, merchants, and the desperate who came to watch one match and stayed because they had nowhere else to go. The Ironball Leagues govern the arena with an iron hand; match-fixing is a capital offense, which means it happens constantly and cleverly. Gambling debts are enforced by League enforcers who are, in practice, bounty hunters with a licence. The station sits on a major trade route and draws crowds from Core and Rim alike -- one of the few places where a Confederation marine and a Rim warlord's son might share a drink without drawing weapons.

Hardpoints

arc: turret

FieldValue
arcturret
mountpoint-defense-array
weaponSlot6

arc: port

FieldValue
arcport
mountmass-driver-battery
weaponSlot2

arc: starboard

FieldValue
arcstarboard
mountmass-driver-battery
weaponSlot2