Station
Player reference for orbital habitats, ports, and installations. 41 entries.
| Page | Summary |
|---|---|
| Aegis Lab | Aegis Lab employs twelve hundred researchers behind elite security. |
| Aegis Prime | Aegis Prime hangs in low orbit over Harlan IV, a Core world whose hive arcologies spill light onto the station's docking rings day and night. |
| Anvil Works | Anvil Works produces the components that keep the Rim running: drive coils, sensor arrays, hull plating, life-support modules. |
| Blackreef Dock | Blackreef sits at the edge of the Kadiss grid's reach, a drifting assembly of welded cargo containers, salvaged hull plating, and jury-rigged reactor cores that somehow holds atmosphere. |
| Corsair Hold | Corsair Hold drifts through the outer Rim, never in the same place twice. |
| Crossroads | Crossroads hosts twenty-five thousand merchants, smugglers, and middlemen on a station that tolerates everything for the right rek. |
| Crucible | Crucible burns hot. |
| Deepstone Platform | Deepstone clings to the surface of Asteroid 4471-V, a nickel-iron rock in the Harlan Belt. |
| Echo of the Past | A derelict ark station drifting in space, its once-great halls now silent and filled with eerie echoes of the past. |
| First Light | First Light shelters two thousand Day One faithful in orbit, far from Confederation interference. |
| Forge of Wrath | The Forge of Wrath is a Legion fortress-station in the Harlan Reach, positioned at a strategic Lagrange point between two inhabited systems. |
| Furnace | Furnace employs ten thousand miners pulling rare-earth ores from the asteroid field. |
| Gaia Orbital | Gaia Orbital manages terraforming for three thousand workers across five planets. |
| Green Belt | Green Belt feeds five thousand workers and produces surplus for the sector. |
| Haven | Haven drifts in a quiet orbit around a gas giant in the outer Harlan system, far from Confederation patrols and Kadiss-grid coverage. |
| Helios Tank | Helios Tank sits at a critical Rim transit junction, a cluster of armored fuel bladders and cracking plants that keep the trade lanes running. |
| Hive Mass | Hive Mass is a city unto itself, a titan-class arcology where nearly three million souls live, work, and die without ever touching planetary soil. |
| Iron Bastion | Iron Bastion commands twelve thousand Legion personnel coordinating fleet operations and supply across the sector. |
| Ironclad | Ironclad holds eight thousand prisoners in converted freighter bays stacked six-deep. |
| Kadiss Relay | The relay is the House's licence made into a building. |
| Nexus Spire | Nexus Spire holds fifty thousand Core citizens in climate-controlled luxury stacked fifty levels high. |
| Panopticon Relay | Panopticon Relay does not appear on any public chart. |
| Pinnacle Station | Pinnacle Station is where Asset Realisation conducts its most sensitive business. |
| Profit Nexus | Profit Nexus commands eight thousand AR operatives managing the corporation's debt ledgers across the sector. |
| Rust-Eater | Rust-Eater was a Confederation Science Bureau research station designated CSB-1138, built to study Fold-energy harvesting in a stable Lagrange point deep in the Harlan system. |
| Sanctuary | Sanctuary quarantines two thousand patients on a station with failing bio-containment and staff that won't discuss what's really in the isolation blocks. |
| Seedvault | Seedvault prepares humanity's next footholds. |
| Serenity Orbital | Serenity Orbital houses five thousand Glitter Band elite in orbital luxury. |
| Shadow Haven | Shadow Haven shelters three thousand smugglers and illicit traders in bays hidden behind asteroid rock. |
| Signal Nexus | Signal Nexus relays five hundred comms specialists across the sector. |
| Solar Crown | Solar Crown is a crown of mirror-arrays stretching kilometers across, focused on a central power-hub that beams energy to stations and ships across the sector. |
| Stonebreak | Stonebreak is a gun with a station attached. |
| The Bone Yard | The Bone Yard dismantles three thousand tonnes of derelict hulls each quarter for the salvagers guild. |
| The Chandelier | A glittering jewel of the Core, The Chandelier caters exclusively to the Families and their inner circles. |
| The Gilded Veil | The Gilded Veil orbits Vasca, an Inner world known for its wine-dark seas and the three Families who have carved its governance into hereditary seats. |
| The Iron Death | The Iron Death is the largest purpose-built Ironball arena in the Harlan Reach, a station constructed around a central zero-gravity coliseum where two teams fight to the death in front of forty thous… |
| The Sump | The Sump grew in the gaps between official stations, welding decommissioned hab-modules and cargo containers into a sprawling, lightless warren. |
| Titan Dock | Titan Dock is the largest independent shipyard on the Rim. |
| Twilight Gardens | Twilight Gardens offers the Core's wealthy a peaceful end. |
| Vanguard Reach | Vanguard Reach projects Legion power into contested Rim sectors. |
| Verdant Circle | Verdant Circle feeds half the Rim's stations. |