Ship Malfunctions (d12)

d12 table of ship malfunctions and failures.

Random table for generating ship malfunctions during void travel or combat. Roll when systems fail or when the GM wants to introduce Mechanical complications.

Rules Reference

FieldValue
Data / 1 / Critical Row2
Data / 1 / MalfunctionEngine Overload
Data / 10 / Critical Row7
Data / 10 / MalfunctionCommunication Blackout
Data / 11 / Critical Row2
Data / 11 / MalfunctionFuel Leak
Data / 12 / Critical Row14
Data / 12 / MalfunctionFold Drive Instability
Data / 2 / Critical Row10
Data / 2 / MalfunctionLife Support Failure
Data / 3 / Critical Row14
Data / 3 / MalfunctionNavigation Error
Data / 4 / Critical Row18
Data / 4 / MalfunctionWeapons Malfunction
Data / 5 / Critical Row6
Data / 5 / MalfunctionHull Breach
Data / 6 / Critical Row1
Data / 6 / MalfunctionPower Fluctuation
Data / 7 / Critical Row3
Data / 7 / MalfunctionSensor Ghosts
Data / 8 / Critical Row12
Data / 8 / MalfunctionAI Corruption
Data / 9 / Critical Row10
Data / 9 / MalfunctionGravity Failure
Roll Died12
Roll Die Sides12

Columns

malfunction

FieldValue
labelMalfunction
namemalfunction

criticalRow

FieldValue
descriptionTBL-VOID-SYSTEM-DAMAGE row applied to the firing ship.
labelSystem Critical
namecriticalRow