Rest and Recovery

The three recovery transactions the game actually offers: a watchful field rest, a cleared-site camp, and a paid full night.

Recovery is time-based. A one-hour watchful rest and a six-hour camp restore 1 HP per character level, modified by physiology, feats, and augments. A paid eight-hour night in safe lodging fully restores biological HP and gene-psion talent pools, clears Fold pressure to its permanent floor, and resets daily abilities. Synthetic bodies require repair rather than sleep. Paid sheltered lodging supplies a warm environment. An ordinary cleared site or watchful field rest does not establish warmth for cold injuries.

Medicine procedures are authored by Medicine and the medbay service; drugs are authored by their item records; Fold-pressure details are authored by Fold Pressure. They are not duplicated here.

Rules Reference

FieldValue
Data / Field Cleared / CategoryField Rest
Data / Field Cleared / Clear Fold Pressuretrue
Data / Field Cleared / Full Hpfalse
Data / Field Cleared / Full Talent Poolfalse
Data / Field Cleared / Hours6
Data / Field Cleared / Hp Per Level1
Data / Field Cleared / MethodCamp in a cleared site
Data / Field Cleared / Warm Environmentfalse
Data / Field Watchful / CategoryField Rest
Data / Field Watchful / Clear Fold Pressurefalse
Data / Field Watchful / Full Hpfalse
Data / Field Watchful / Full Talent Poolfalse
Data / Field Watchful / Hours1
Data / Field Watchful / Hp Per Level1
Data / Field Watchful / MethodWatchful rest near an active threat
Data / Field Watchful / Warm Environmentfalse
Data / Inn Night / CategorySafe Lodging
Data / Inn Night / Clear Fold Pressuretrue
Data / Inn Night / Full Hptrue
Data / Inn Night / Full Talent Pooltrue
Data / Inn Night / Hours8
Data / Inn Night / Hp Per Level0
Data / Inn Night / MethodPaid full night
Data / Inn Night / Warm Environmenttrue

Columns

category

FieldValue
labelCategory
namecategory

method

FieldValue
labelMethod
namemethod

hours

FieldValue
labelHours
namehours

hpPerLevel

FieldValue
labelHP per Level
namehpPerLevel

fullHP

FieldValue
labelFull HP
namefullHP

fullTalentPool

FieldValue
labelFull Talent Pool
namefullTalentPool

clearFoldPressure

FieldValue
labelClear Fold Pressure
nameclearFoldPressure

warmEnvironment

FieldValue
labelWarm Environment
namewarmEnvironment