Generated Quest XP Awards

Party XP multipliers for each executable generated-quest node, based on the party's standard encounter budget.

A completed quest awards party XP for its reachable non-combat structure. Each node contributes the listed share of the party's Standard encounter budget at its current level and crew size. Combat nodes contribute zero here because defeated creatures already grant their authored XP; this prevents double payment. The shared campaign XP pool advances the whole crew.

Rules Reference

FieldValue
Data / Complication / Node Typecomplication
Data / Complication / NotesMission-changing complication resolved.
Data / Complication / Standard Encounter Multiplier0.4
Data / Confrontation / Node Typeconfrontation
Data / Confrontation / NotesNo structural award; defeated or surrendered opponents own combat XP.
Data / Confrontation / Standard Encounter Multiplier0.0
Data / Contact / Node Typecontact
Data / Contact / NotesRequired contact reached or won over.
Data / Contact / Standard Encounter Multiplier0.2
Data / Discovery / Node Typediscovery
Data / Discovery / NotesMaterial evidence, intel, route, or cache found.
Data / Discovery / Standard Encounter Multiplier0.35
Data / Epilogue / Node Typeepilogue
Data / Epilogue / NotesArc consequence or loose end resolved.
Data / Epilogue / Standard Encounter Multiplier0.25
Data / Hook / Node Typehook
Data / Hook / NotesCommission accepted and patron established.
Data / Hook / Standard Encounter Multiplier0.1
Data / Minor Encounter / Node Typeminor-encounter
Data / Minor Encounter / NotesNon-combat encounter objective; creature kills pay separately.
Data / Minor Encounter / Standard Encounter Multiplier0.15
Data / Obstacle / Node Typeobstacle
Data / Obstacle / NotesHazard, lock, puzzle, or access problem overcome.
Data / Obstacle / Standard Encounter Multiplier0.4
Data / Resolution / Node Typeresolution
Data / Resolution / NotesBinding objective completed and commission closed.
Data / Resolution / Standard Encounter Multiplier0.5
Data / Travel / Node Typetravel
Data / Travel / NotesMeaningful route or destination reached.
Data / Travel / Standard Encounter Multiplier0.15

Columns

nodeType

FieldValue
labelQuest Node
namenodeType

standardEncounterMultiplier

FieldValue
labelStandard Encounter Share
namestandardEncounterMultiplier

notes

FieldValue
labelAward Boundary
namenotes