+4 augmentation capacity; ignore first 4 points of capacity strain per day.
The character has invested heavily in cybernetic augmentation
and learned to balance the load. The character's augmentation
capacity increases by +4 (additional implants may be installed
beyond the normal limit). The character ignores the first 4
points of capacity strain accumulated in a 24-hour period
(penalties from over-augmentation do not apply until strain
exceeds 4). The character gains +1 to CHA-based checks vs.
those who fear or respect visible chrome.
Rules Reference
Field
Value
Combat Action
Category
augmentation
Runtime / Classification
passive-conditional
Runtime / Duration
Runtime / Effect Kind
other
Runtime / Magnitude
1
Runtime / Trigger
+1 CHA checks vs. those who fear/respect visible chrome
Runtime / Uses
Notes
Special: The capacity increase stacks with Modular Chassis (synthetic) and any other capacity-boosting effects. Strain tolerance refreshes at midnight or after 8 hours of rest, whichever comes first. The CHA bonus applies only to first-impression social checks against those who have a strong reaction to visible augmentation (typically civilians and low-tech populations). Does not apply to faction contacts already accustomed to chrome.