Power Attack
Trade attack penalty for damage bonus (up to STR mod) on melee attacks.
The character can put extra force behind their melee attacks at the cost of accuracy. Before making a melee attack, the character may choose to take a penalty on the attack roll (up to their STR modifier) and add the same number as a bonus to damage. The penalty and bonus are declared before the attack roll is made.
Rules Reference
| Field | Value |
|---|---|
| Combat Action / Action Type | free |
| Combat Action / Duration | 1 attack |
| Combat Action / Frequency | at-will |
| Combat Action / Uses Per Day | |
| Category | combat |
| Runtime / Classification | active-encounter |
| Runtime / Duration | 1 attack |
| Runtime / Effect Kind | atk_bonus |
| Runtime / Magnitude | -1 |
| Runtime / Trigger | |
| Runtime / Uses | at-will |
Notes
Combat Action / Effect Script Id: Power Attack
Special: The penalty is chosen each attack, from 0 up to the character's STR modifier. The same value is added to damage. Must be declared before the attack roll. Only applies to melee attacks. This is a prerequisite for Cleave.
Benefit
condition: up to -STR modifier, declared before the attack roll
| Field | Value |
|---|---|
condition | up to -STR modifier, declared before the attack roll |
modifier | -1 |
target | attack |
condition: equal to the attack penalty taken (up to STR modifier)
| Field | Value |
|---|---|
condition | equal to the attack penalty taken (up to STR modifier) |
modifier | 1 |
target | damage |
Prerequisites
type: ability
| Field | Value |
|---|---|
value | STR 13 |