Void Hull Scale

The authored hull-size ladder every ship record keys to, and the relative scale each size draws at on the top-down void-combat plane.

Void combat is fought TOP-DOWN and TURN-BASED, on the same tactical register as ground combat: the engagement is seen from above, hulls are tokens on that plane, and the distance between them is the abstract range band (see Void Range Bands), not a measured pixel gap. There is no side-on broadside view; a hull has a facing, not a mirrored profile.

Every ship record carries a sizeCategory drawn from the ladder below, and that category is what the void plane draws to. A Shuttle and a Titan must never occupy the same footprint on screen: size is the first thing a player reads about a contact, before its class or its guns. displayScale is the token's size relative to a Medium hull, which is the ladder's reference rung - a Titan reads roughly six times a Medium, a Shuttle roughly a third of one.

Scale is presentation, not a combat modifier. It does not alter to-hit, damage, thrust or defence; those come from the ship's own stats and from the range band. Where a rule wants size Mechanically it says so in its own record.

Rules Reference

FieldValue
Data / Capital / Crew Band80-400
Data / Capital / Display Scale3.2
Data / Capital / Reads AsA faction's argument, made in armour. Its arrival changes the fight.
Data / Capital / Rung5
Data / Capital / Size CategoryCapital
Data / Heavy / Crew Band20-80
Data / Heavy / Display Scale1.8
Data / Heavy / Reads AsA hull built to take the hit it is about to take. Slow to kill.
Data / Heavy / Rung4
Data / Heavy / Size CategoryHeavy
Data / Light / Crew Band2-6
Data / Light / Display Scale0.6
Data / Light / Reads AsA runner or a picket. Fast, thin-skinned, dies to one bad exchange.
Data / Light / Rung2
Data / Light / Size CategoryLight
Data / Medium / Crew Band6-20
Data / Medium / Display Scale1.0
Data / Medium / Reads AsThe working hull of the Reach. The reference every other size is read against.
Data / Medium / Rung3
Data / Medium / Size CategoryMedium
Data / Shuttle / Crew Band1-2
Data / Shuttle / Display Scale0.35
Data / Shuttle / Reads AsA hop-and-dock boat. Present at the engagement, not deciding it.
Data / Shuttle / Rung1
Data / Shuttle / Size CategoryShuttle
Data / Titan / Crew Band400+
Data / Titan / Display Scale6.0
Data / Titan / Reads AsNot a ship so much as a place. Nothing on the plane is its equal.
Data / Titan / Rung6
Data / Titan / Size CategoryTitan

Columns

sizeCategory

FieldValue
descriptionThe authored size rung a ship record declares.
labelSize
namesizeCategory

rung

FieldValue
descriptionOrdinal position on the ladder, 1 smallest.
labelRung
namerung

displayScale

FieldValue
descriptionToken size relative to a Medium hull (Medium = 1.0) on the top-down plane.
labelScale
namedisplayScale

crewBand

FieldValue
descriptionTypical crew the hull is built around; informs station count, not a hard cap.
labelCrew
namecrewBand

readsAs

FieldValue
descriptionWhat a player should understand at a glance when this hull enters the plane.
labelReads as
namereadsAs