The authored hull-size ladder every ship record keys to, and the relative scale each size draws at on the top-down void-combat plane.
Void combat is fought TOP-DOWN and TURN-BASED, on the same tactical
register as ground combat: the engagement is seen from above, hulls are
tokens on that plane, and the distance between them is the abstract range
band (see Void Range Bands), not a measured pixel gap. There is no
side-on broadside view; a hull has a facing, not a mirrored profile.
Every ship record carries a sizeCategory drawn from the ladder below, and
that category is what the void plane draws to. A Shuttle and a Titan must
never occupy the same footprint on screen: size is the first thing a
player reads about a contact, before its class or its guns. displayScale
is the token's size relative to a Medium hull, which is the ladder's
reference rung - a Titan reads roughly six times a Medium, a Shuttle
roughly a third of one.
Scale is presentation, not a combat modifier. It does not alter to-hit,
damage, thrust or defence; those come from the ship's own stats and from
the range band. Where a rule wants size Mechanically it says so in its own
record.
Rules Reference
Field
Value
Data / Capital / Crew Band
80-400
Data / Capital / Display Scale
3.2
Data / Capital / Reads As
A faction's argument, made in armour. Its arrival changes the fight.
Data / Capital / Rung
5
Data / Capital / Size Category
Capital
Data / Heavy / Crew Band
20-80
Data / Heavy / Display Scale
1.8
Data / Heavy / Reads As
A hull built to take the hit it is about to take. Slow to kill.
Data / Heavy / Rung
4
Data / Heavy / Size Category
Heavy
Data / Light / Crew Band
2-6
Data / Light / Display Scale
0.6
Data / Light / Reads As
A runner or a picket. Fast, thin-skinned, dies to one bad exchange.
Data / Light / Rung
2
Data / Light / Size Category
Light
Data / Medium / Crew Band
6-20
Data / Medium / Display Scale
1.0
Data / Medium / Reads As
The working hull of the Reach. The reference every other size is read against.
Data / Medium / Rung
3
Data / Medium / Size Category
Medium
Data / Shuttle / Crew Band
1-2
Data / Shuttle / Display Scale
0.35
Data / Shuttle / Reads As
A hop-and-dock boat. Present at the engagement, not deciding it.
Data / Shuttle / Rung
1
Data / Shuttle / Size Category
Shuttle
Data / Titan / Crew Band
400+
Data / Titan / Display Scale
6.0
Data / Titan / Reads As
Not a ship so much as a place. Nothing on the plane is its equal.
Data / Titan / Rung
6
Data / Titan / Size Category
Titan
Columns
sizeCategory
Field
Value
description
The authored size rung a ship record declares.
label
Size
name
sizeCategory
rung
Field
Value
description
Ordinal position on the ladder, 1 smallest.
label
Rung
name
rung
displayScale
Field
Value
description
Token size relative to a Medium hull (Medium = 1.0) on the top-down plane.
label
Scale
name
displayScale
crewBand
Field
Value
description
Typical crew the hull is built around; informs station count, not a hard cap.
label
Crew
name
crewBand
readsAs
Field
Value
description
What a player should understand at a glance when this hull enters the plane.