Astrogation

Plot FTL jumps and calculate transit.

Astrogation is the art of threading the needle between stars. Every FTL jump is a calculated gamble: mass shadows, Fold eddies, patrol routes, and corrupted nav-data all conspire to scatter a ship across the void. A skilled astrogator reads gravity charts like a sailor reads currents, plots fuel- efficient corridors through contested space, and knows when the nav-buoy data is three days stale. In the Confederation, astrogators hold officer rank -- a misjump can cost a corporation a ship and its cargo. On the Rim, a good nav-man splits the profit share with the captain.

Rules Reference

FieldValue
Armor Check Penaltyfalse
Key AbilityINT
Trained Onlytrue
Untrained UseCannot plot FTL jumps. May follow existing charts or known routes only.
Key AbilityINT

Notes

Special: A failed Astrogation check by 5+ may indicate a misjumped arrival, detected only by a second Astrogation or Pilot check (DC 20) upon exit. Catastrophic failures may trigger a Fold encounter (GM discretion).

Special: A failed Astrogation check by 5+ may indicate a misjumped arrival, detected only by a second Astrogation or Pilot check (DC 20) upon exit. Catastrophic failures may trigger a Fold encounter (GM discretion).

Untrained: Cannot plot FTL jumps. May follow existing charts or known routes only under direct supervision. No hazard avoidance or route optimisation.

Descriptors

dc: 10

FieldValue
dc10
taskPlot a charted, well-travelled route

dc: 15

FieldValue
dc15
taskPlot a known route with minor hazards

dc: 20

FieldValue
dc20
taskCalculate a course around a patrol cordon

dc: 22

FieldValue
dc22
taskRecover from corrupted nav-data mid-transit

dc: 25

FieldValue
dc25
taskPlot an uncharted or Fold-touched route

dc: 30

FieldValue
dc30
taskNavigate a ship through a live Fold storm

Synergy

bonus: 2

FieldValue
bonus2
fromEngineering
threshold5

bonus: 2

FieldValue
bonus2
fromComputers/Slicing
threshold5

Synergies

bonus: 2

FieldValue
bonus2
ranks5
skillEngineering

bonus: 2

FieldValue
bonus2
ranks5
skillComputers/Slicing

bonus: 2

FieldValue
bonus2
ranks5
skillPilot

Uses

application: Plot a charted, well-travelled route

FieldValue
applicationPlot a charted, well-travelled route
dc10
failureMinor miscalculation; arrive 1d4 hours off-schedule.
successStandard transit, arrive on schedule.

application: Plot a known route with minor hazards

FieldValue
applicationPlot a known route with minor hazards
dc15
failureNear-miss with a mass shadow; ship shudders, crew takes 1d4 non-lethal.
successClean jump, hazards avoided.

application: Calculate a course around a patrol cordon

FieldValue
applicationCalculate a course around a patrol cordon
dc20
failureDetected by patrol -- intercept or comm challenge.
successUndetected transit through contested space.

application: Recover from corrupted nav-data mid-transit

FieldValue
applicationRecover from corrupted nav-data mid-transit
dc22
failureMisjump by 1d6 hours or 1 system off-target.
successRecalculate on the fly, arrive safely.

application: Plot an uncharted or Fold-touched route

FieldValue
applicationPlot an uncharted or Fold-touched route
dc25
failureMisjump -- arrive at wrong location, possible Fold encounter.
successArrive at destination; may chart a new route for future use.

application: Navigate a ship through a live Fold storm

FieldValue
applicationNavigate a ship through a live Fold storm
dc30
failureCatastrophic misjump -- Fold encounter, hull damage, or lost.
successSurvive the transit; arrive battered but intact.